Round recreations

round data for 21 of 21 rounds complete
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Round results
Round100T resultWinning sideRound endingRound data
1 Won DefenseDefuse 9 recorded
2 Lost AttackElimination 5 recorded order bracketed
3 Lost AttackElimination 6 recorded
4 Lost AttackDetonation 6 recorded
5 Lost AttackElimination 8 recorded
6 Won DefenseElimination 6 recorded order bracketed
7 Won DefenseDefuse 6 recorded
8 Won DefenseElimination 7 recorded
9 Won DefenseTime 5 recorded
10 Won DefenseElimination 6 recorded
11 Won DefenseDefuse 7 recorded
12 Won DefenseDefuse 8 recorded
13 Won AttackElimination 5 recorded
14 Won AttackDetonation 6 recorded
15 Lost DefenseDefuse 7 recorded order bracketed
16 Lost DefenseDefuse 10 recorded
17 Lost DefenseElimination 7 recorded
18 Lost DefenseDefuse 8 recorded
19 Won AttackElimination 9 recorded order bracketed
20 Won AttackElimination 8 recorded order bracketed
21 Won AttackElimination 6 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 21 rounds expected