Round recreations

round data for 19 of 19 rounds complete
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
Round results
RoundG2 resultWinning sideRound endingRound data
1 Won AttackElimination 10 recorded order bracketed
2 Won AttackDetonation 7 recorded
3 Lost DefenseDefuse 9 recorded
4 Won AttackDetonation 3 recorded
5 Lost DefenseDefuse 7 recorded
6 Won AttackElimination 8 recorded
7 Lost DefenseDefuse 8 recorded
8 Won AttackDetonation 8 recorded
9 Won AttackDetonation 6 recorded
10 Won AttackElimination 9 recorded
11 Lost DefenseDefuse 5 recorded
12 Lost DefenseElimination 7 recorded
13 Won DefenseElimination 6 recorded
14 Won DefenseDefuse 5 recorded
15 Lost AttackElimination 6 recorded
16 Won DefenseDefuse 8 recorded
17 Won DefenseTime 6 recorded
18 Won DefenseDefuse 9 recorded
19 Won DefenseElimination 6 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 19 rounds expected