Round recreations

round data for 21 of 21 rounds complete
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Round results
RoundG2 resultWinning sideRound endingRound data
1 Lost AttackElimination 7 recorded order bracketed
2 Lost AttackDetonation 6 recorded
3 Won DefenseElimination 7 recorded order bracketed
4 Lost AttackDetonation 6 recorded
5 Won DefenseDefuse 6 recorded
6 Won DefenseElimination 7 recorded
7 Won DefenseDefuse 9 recorded order bracketed
8 Won DefenseElimination 8 recorded
9 Lost AttackElimination 7 recorded order bracketed
10 Lost AttackElimination 5 recorded
11 Lost AttackElimination 9 recorded
12 Lost AttackElimination 7 recorded
13 Won AttackElimination 9 recorded
14 Won AttackElimination 7 recorded
15 Won AttackElimination 9 recorded order bracketed
16 Won AttackElimination 8 recorded order bracketed
17 Won AttackDetonation 6 recorded order bracketed
18 Won AttackDetonation 5 recorded
19 Won AttackElimination 7 recorded order bracketed
20 Lost DefenseDefuse 7 recorded
21 Won AttackElimination 8 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 21 rounds expected