Round recreations

round data for 23 of 23 rounds complete
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Round results
RoundG2 resultWinning sideRound endingRound data
1 Won DefenseDefuse 8 recorded
2 Won DefenseDefuse 7 recorded
3 Won DefenseDefuse 7 recorded
4 Won DefenseDefuse 9 recorded order bracketed
5 Won DefenseDefuse 7 recorded
6 Lost AttackElimination 8 recorded order bracketed
7 Won DefenseDefuse 8 recorded
8 Lost AttackElimination 8 recorded
9 Lost AttackElimination 8 recorded
10 Lost AttackDetonation 3 recorded
11 Won DefenseElimination 8 recorded
12 Lost AttackElimination 6 recorded
13 Lost DefenseDefuse 7 recorded
14 Lost DefenseDefuse 8 recorded order bracketed
15 Lost DefenseDefuse 7 recorded order bracketed
16 Won AttackElimination 8 recorded
17 Won AttackElimination 6 recorded order bracketed
18 Won AttackDetonation 6 recorded order bracketed
19 Lost DefenseDefuse 6 recorded
20 Lost DefenseTime 8 recorded order bracketed
21 Won AttackDetonation 7 recorded
22 Won AttackDetonation 6 recorded
23 Won AttackDetonation 8 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 23 rounds expected