Round recreations

round data for 23 of 23 rounds complete
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Round results
RoundG2 resultWinning sideRound endingRound data
1 Won DefenseDefuse 9 recorded
2 Won DefenseDefuse 6 recorded
3 Won DefenseElimination 6 recorded
4 Lost AttackDetonation 5 recorded
5 Lost AttackElimination 8 recorded
6 Won DefenseDefuse 7 recorded
7 Won DefenseDefuse 8 recorded
8 Won DefenseDefuse 8 recorded
9 Lost AttackElimination 7 recorded order bracketed
10 Won DefenseDefuse 8 recorded
11 Won DefenseDefuse 5 recorded
12 Won DefenseElimination 6 recorded
13 Lost DefenseDefuse 7 recorded
14 Lost DefenseElimination 5 recorded
15 Won AttackDetonation 5 recorded
16 Won AttackElimination 9 recorded
17 Won AttackElimination 8 recorded
18 Lost DefenseElimination 8 recorded
19 Lost DefenseDefuse 7 recorded
20 Lost DefenseElimination 6 recorded
21 Lost DefenseElimination 8 recorded order bracketed
22 Lost DefenseElimination 5 recorded
23 Won AttackElimination 9 recorded order bracketed
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 23 rounds expected