Round recreations

round data for 14 of 14 rounds complete
1
2
3
4
5
6
7
8
9
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12
13
14
Round results
RoundG2 resultWinning sideRound endingRound data
1 Lost AttackElimination 8 recorded
2 Lost AttackElimination 8 recorded
3 Lost AttackDetonation 8 recorded order bracketed
4 Lost AttackDetonation 6 recorded
5 Lost AttackElimination 6 recorded
6 Lost AttackDetonation 8 recorded
7 Lost AttackElimination 5 recorded
8 Lost AttackElimination 6 recorded order bracketed
9 Won DefenseElimination 9 recorded
10 Lost AttackElimination 8 recorded
11 Lost AttackElimination 6 recorded
12 Lost AttackElimination 6 recorded
13 Lost DefenseElimination 5 recorded
14 Lost DefenseElimination 8 recorded order bracketed
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 14 rounds expected