Round recreations

round data for 16 of 16 rounds complete
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Round results
RoundLOUD resultWinning sideRound endingRound data
1 Won AttackElimination 6 recorded order bracketed
2 Won AttackElimination 5 recorded
3 Lost DefenseElimination 9 recorded order bracketed
4 Won AttackElimination 8 recorded
5 Lost DefenseElimination 7 recorded
6 Won AttackElimination 6 recorded
7 Won AttackElimination 7 recorded
8 Lost DefenseDefuse 8 recorded
9 Won AttackElimination 12 recorded
10 Won AttackElimination 6 recorded
11 Won AttackElimination 8 recorded
12 Won AttackElimination 7 recorded
13 Won DefenseElimination 7 recorded
14 Won DefenseElimination 7 recorded
15 Won DefenseElimination 6 recorded order bracketed
16 Won DefenseElimination 6 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 16 rounds expected