Round recreations

round data for 21 of 21 rounds complete
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Round results
RoundLOUD resultWinning sideRound endingRound data
1 Won AttackElimination 9 recorded order bracketed
2 Won AttackElimination 9 recorded
3 Lost DefenseElimination 7 recorded
4 Lost DefenseDefuse 8 recorded
5 Won AttackElimination 9 recorded
6 Won AttackDetonation 4 recorded
7 Lost DefenseDefuse 8 recorded
8 Won AttackElimination 8 recorded
9 Won AttackElimination 6 recorded
10 Lost DefenseDefuse 10 recorded
11 Lost DefenseElimination 8 recorded
12 Lost DefenseDefuse 7 recorded
13 Lost AttackElimination 8 recorded
14 Lost AttackElimination 7 recorded order bracketed
15 Lost AttackDetonation 7 recorded
16 Lost AttackElimination 7 recorded
17 Lost AttackDetonation 4 recorded order bracketed
18 Lost AttackElimination 8 recorded
19 Won DefenseDefuse 10 recorded
20 Won DefenseDefuse 5 recorded
21 Lost AttackElimination 8 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 21 rounds expected