Round recreations

round data for 28 of 28 rounds complete
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28
Round results
RoundLOUD resultWinning sideRound endingRound data
1 Lost DefenseDefuse 6 recorded
2 Lost DefenseElimination 5 recorded
3 Won AttackDetonation 5 recorded
4 Lost DefenseDefuse 9 recorded
5 Lost DefenseDefuse 6 recorded
6 Lost DefenseElimination 5 recorded order bracketed
7 Won AttackElimination 9 recorded
8 Won AttackElimination 5 recorded
9 Won AttackDetonation 5 recorded
10 Won AttackElimination 9 recorded order bracketed
11 Won AttackElimination 6 recorded
12 Won AttackDetonation 12 recorded order bracketed
13 Won DefenseDefuse 5 recorded
14 Lost AttackElimination 9 recorded
15 Won DefenseDefuse 7 recorded
16 Lost AttackElimination 8 recorded
17 Lost AttackElimination 9 recorded
18 Lost AttackElimination 8 recorded
19 Won DefenseElimination 6 recorded order bracketed
20 Lost AttackElimination 8 recorded
21 Lost AttackDetonation 5 recorded
22 Lost AttackElimination 8 recorded
23 Won DefenseDefuse 6 recorded
24 Won DefenseDefuse 11 recorded
25 Won AttackElimination 8 recorded
26 Lost AttackElimination 9 recorded
27 Won AttackElimination 8 recorded
28 Won DefenseDefuse 7 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 28 rounds expected