Round recreations

round data for 24 of 24 rounds complete
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Round results
RoundNRG resultWinning sideRound endingRound data
1 Lost AttackElimination 8 recorded
2 Lost AttackElimination 6 recorded order bracketed
3 Lost AttackDetonation 2 recorded
4 Lost AttackDetonation 10 recorded order bracketed
5 Won DefenseElimination 6 recorded
6 Lost AttackElimination 7 recorded
7 Lost AttackElimination 7 recorded
8 Lost AttackElimination 7 recorded
9 Lost AttackDetonation 7 recorded
10 Won DefenseElimination 6 recorded order bracketed
11 Lost AttackElimination 7 recorded
12 Lost AttackElimination 6 recorded
13 Won AttackElimination 6 recorded
14 Won AttackElimination 6 recorded
15 Won AttackElimination 6 recorded
16 Won AttackDetonation 9 recorded order bracketed
17 Won AttackElimination 9 recorded
18 Won AttackElimination 8 recorded
19 Won AttackElimination 9 recorded
20 Lost DefenseDefuse 7 recorded
21 Won AttackElimination 8 recorded
22 Won AttackElimination 9 recorded
23 Won AttackElimination 6 recorded
24 Won AttackElimination 9 recorded order bracketed
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 24 rounds expected