Round recreations

round data for 26 of 26 rounds complete
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Round results
RoundNRG resultWinning sideRound endingRound data
1 Lost AttackElimination 7 recorded
2 Lost AttackElimination 6 recorded
3 Won DefenseTime 4 recorded order bracketed
4 Lost AttackElimination 9 recorded order bracketed
5 Lost AttackElimination 7 recorded
6 Lost AttackElimination 9 recorded order bracketed
7 Won DefenseDefuse 8 recorded
8 Won DefenseElimination 6 recorded
9 Won DefenseElimination 7 recorded
10 Lost AttackElimination 8 recorded
11 Lost AttackElimination 8 recorded
12 Lost AttackElimination 10 recorded
13 Won AttackElimination 8 recorded
14 Won AttackDetonation 5 recorded order bracketed
15 Won AttackElimination 9 recorded
16 Won AttackElimination 6 recorded
17 Won AttackDetonation 8 recorded
18 Lost DefenseDefuse 7 recorded
19 Won AttackDetonation 6 recorded
20 Lost DefenseDefuse 8 recorded
21 Won AttackDetonation 4 recorded
22 Lost DefenseElimination 7 recorded
23 Won AttackElimination 7 recorded
24 Lost DefenseElimination 5 recorded order bracketed
25 Won DefenseDefuse 7 recorded
26 Won AttackElimination 6 recorded
round won round lost no round data available event that scores nothing (revive, spike, teamkill) an expected event we could not verify, drawn over the window it must lie in a notch sits where its kill landed; the round's end is the bracket we measured, so a kill recorded after that bracket rests at the foot of the axis rather than past it a notch with a lighter edge is one whose order in the round is bracketed, not proven
Cross-check against the match records
Event-by-event cross-check unavailable. 26 rounds expected