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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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FUT Esports

FUT · EMEA · VCT 2026 Stage 2
Team record
7–4
Series
15–12
Maps
50%
Rounds · 580 rounds
51%
Attack · 278 attack rounds
49%
Defense · 302 defense rounds
FUT Esports scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
— Abyss Abyss In their pool but never played in this corpus.
In their pool for 4 series. Banned 4 of 4 of their ban turns, first ban 4 of 4, picked — of their pick turns, played 0 of 4 of those series.

Click to slice everything below to Abyss.
BAN4/4 PICK0/0 PLAY0/4
3–2 Ascent Ascent 3 of 5 maps on it.
In their pool for 11 series. Banned 17% of their ban turns, first ban 0 of 11, picked 3 of 11 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 1 of 3 · decider 2 of 2.
Click to slice everything below to Ascent.
BAN3/18 PICK3/11 PLAY5/11
— Breeze Breeze In their pool but never played in this corpus.
In their pool for 7 series. Banned 7 of 8 of their ban turns, first ban 6 of 7, picked 0 of 1 of their pick turns, played 0 of 7 of those series.

Click to slice everything below to Breeze.
BAN7/8 PICK0/1 PLAY0/7
4–1 Haven Haven 4 of 5 maps on it.
In their pool for 11 series. Banned 0 of 5 of their ban turns, first ban 0 of 5, picked 5 of 5 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 4 of 5.
Click to slice everything below to Haven.
BAN0/5 PICK5/5 PLAY5/11
1–5 Lotus Lotus 1 of 6 maps on it.
In their pool for 11 series. Banned 13% of their ban turns, first ban 0 of 11, picked 1 of 7 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 5.
Click to slice everything below to Lotus.
BAN2/15 PICK1/7 PLAY6/11
3–3 Split Split 3 of 6 maps on it.
In their pool for 11 series. Banned 0% of their ban turns, first ban 0 of 9, picked 1 of 5 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 2 of 4 · decider 0 of 1.
Click to slice everything below to Split.
BAN0/12 PICK1/5 PLAY6/11
1–1 Summit Summit 1 of 2 maps on it.
In their pool for 11 series. Banned 3 of 11 of their ban turns, first ban 1 of 9, picked 0 of 8 of their pick turns, played 2 of 11 of those series.

Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Summit.
BAN3/11 PICK0/8 PLAY2/11
3–0 Sunset Sunset 3 of 3 maps on it.
In their pool for 11 series. Banned 13% of their ban turns, first ban 0 of 11, picked 2 of 10 of their pick turns, played 3 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 1 of 1 · decider 1 of 1.
Click to slice everything below to Sunset.
BAN2/15 PICK2/10 PLAY3/11
banned by FUT picked by FUT played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Split

FUT on Split. 6 maps · 118 rounds

Record and sides

Maps 3–36 maps
Attack 63%51 rounds
Defense 36%67 rounds
field mean across the 15 Champions teams on Split the white bar inside each fill is the estimate range
Estimate and field details
Attack49–75% across 51 attack rounds Defense25–48% across 67 defense rounds

Pistols (12 played)

MeasureValueSample
Pistols won58%12 pistols
On attack4 of 6attack pistols
On defense3 of 6defense pistols
Won the round after a pistol they won7 of 7pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round.

Composition: lock-in and flex

2-1-2-0 duelist · initiator · controller · sentinel double-duelistdouble-controllerno-sentinel most common role mix among the 16 teams 6 of 6 maps on Split
raze xeus 6 of 6 maps skye KROSTALY 6 of 6 maps omen sociablEE 6 of 6 maps viper yetujey 6 of 6 maps neon s0pp 5 of 6 maps

Rotating agents: 6 agents used across 5 slots, 5 locked and 1 rotating

jett s0pp 1 of 6 maps

6 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 25 7 32
Rounds lostAttack 11 8 19
Rounds wonDefense 17 7 24
Rounds lostDefense 29 14 43
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 25700 32
Rounds lost Attack 11080 19
Rounds won Defense 17070 24
Rounds lost Defense 291400 43
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
KROSTALY skye 6 51 1 2 -1 0.020 0.039
s0pp neon 6 51 9 15 -6 0.176 0.294
sociablEE omen 6 51 4 3 +1 0.078 0.059
xeus raze 6 51 3 3 +0 0.059 0.059
yetujey viper 6 51 6 5 +1 0.118 0.098
Attack. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 6 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 6 of 6 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.