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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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FUT Esports

FUT · EMEA · VCT 2026 Stage 2
Team record
7–4
Series
15–12
Maps
50%
Rounds · 580 rounds
51%
Attack · 278 attack rounds
49%
Defense · 302 defense rounds
FUT Esports scouting sections
All opponents 15 teams

How the two are built

Agent roles and six team stats. 6 of the fingerprint's dimensions
different role mix Their most-used lineups have different numbers of duelists, initiators, controllers or sentinels.
Dimension FUT PRX Gap Reading Sample
Fewer wins by defuse 38% 41% -4 Same 109 defence round wins
Opening kills concentrated 35% 28% +8 Different 18 maps
Top fragger takes more 23% 22% +1 Not settled 18 maps
Kills concentrated 20.1 20.1 +0.1 Same 18 maps
Lower headshot % 30% 30% -0 Same 18 maps
More assists per 100 kills 36.8 36.3 +0.5 Same 18 maps
“Not settled” means this sample does not separate the two values. The sample column is the smaller of the two teams' samples, in the unit that dimension counts, because a comparison is only as strong as its thinner side. These dimensions are not all independent: the structure ones restate how rigid a lineup is from different angles and move together, so read them as one family rather than as separate agreements.
How every other team is built against FUT 15 teams

Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.

Team Role mix Same Different Which ones match
100 Thieves same 3 of 6 2 of 6 Opening kills spread · Top fragger takes less · Kills spread evenly
EDward Gaming different 3 of 6 1 of 6 Opening kills spread · Top fragger takes less · Kills spread evenly
G2 Esports different 1 of 6 3 of 6 Kills concentrated
Global Esports same 4 of 6 1 of 6 Fewer wins by defuse · More assists per 100 kills · Top fragger takes more · Kills spread evenly
JD Gaming same 6 of 6 0 of 6 Fewer wins by defuse · Higher headshot % · Fewer assists per 100 kills · Opening kills concentrated · Top fragger takes less · Kills spread evenly
Karmine Corp different 3 of 6 1 of 6 Higher headshot % · More assists per 100 kills · Top fragger takes less
LOUD different 1 of 6 1 of 6 Opening kills concentrated
Nongshim RedForce same 2 of 6 2 of 6 More wins by defuse · Kills concentrated
NRG different 3 of 6 2 of 6 Fewer wins by defuse · Opening kills concentrated · Kills concentrated
Paper Rex different 4 of 6 1 of 6 Fewer wins by defuse · Lower headshot % · More assists per 100 kills · Kills concentrated
T1 same 3 of 6 2 of 6 More wins by defuse · Opening kills concentrated · Top fragger takes more
Team Liquid same 5 of 6 0 of 6 More wins by defuse · Higher headshot % · Fewer assists per 100 kills · Opening kills concentrated · Kills concentrated
Team Vitality same 2 of 6 2 of 6 Top fragger takes more · Kills concentrated
TYLOO same 3 of 6 0 of 6 Fewer wins by defuse · Lower headshot % · Top fragger takes less
Xi Lai Gaming same 4 of 6 1 of 6 Fewer wins by defuse · Lower headshot % · Fewer assists per 100 kills · Top fragger takes more

Pressure points

Differences supported by the teams' full samples.
Opening kills concentrated openers +8 pts
FUT 35% 27 maps PRX 28% 18 maps
← Opening kills spreadOpening kills concentrated →
gap +0 to +15 pts · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
% of team first-kills taken by its top entry
Bars show each team from the field low to high; the hairline marks the sixteen-team field mean.
Estimate ranges
Opening kills concentratedgap +0 to +15 pts

FUT vs PRX: no head to head in Stage 2

They have not met inside VCT 2026 Stage 2, the scope every number on this site is drawn from. Any earlier meetings are outside it and are not counted here.
They have not met inside this corpus, and no substitute for that is offered. Compare their team-level dimensions below; no direct-match result is inferred.

One dimension at a time

Compare a stat across all sixteen teams.

More wins by elimination won rounds ending in elimination

Varies more by map than by team.

EDward Gaming 79% 245 round wins
T1 72% 317 round wins
Team Liquid 70% 304 round wins
FUT Esports 70% 290 round wins
TYLOO 69% 358 round wins
Paper Rex 69% 216 round wins
Global Esports 68% 333 round wins
Nongshim RedForce 68% 367 round wins
100 Thieves 68% 256 round wins
Xi Lai Gaming 68% 250 round wins
LOUD 67% 349 round wins
JD Gaming 66% 352 round wins
NRG 66% 243 round wins
Karmine Corp 63% 266 round wins
Team Vitality 63% 220 round wins
G2 Esports 58% 336 round wins
Bars run from the field low (58.3%) to high (78.8%); rows are ordered by value.