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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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JD Gaming

JDG · China · VCT 2026 Stage 2
Team record
6–8
Series
15–19
Maps
48%
Rounds · 726 rounds
51%
Attack · 374 attack rounds
46%
Defense · 352 defense rounds
JD Gaming scouting sections

Team highlights

Compared with the 16 Champions teams
Uses the usual role mix
share of maps using a different role mix from the most common one on that map among the 16 teams
18% 34 maps field 43%

Collision card

2 of the 13 fingerprint dimensions separate JDG from EDG on this sample full matchup →
Uses the usual role mix structure -55 pts
JDG 18% 34 maps EDG 73% 22 maps
← Uses the usual role mixUses unusual role mixes →
gap -76 to -33 · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
share of maps using a different role mix from the most common one on that map among the 16 teams
More wins by defuse how rounds end +14 pts
JDG 42% 161 defence round wins EDG 28% 132 defence round wins
← Fewer wins by defuseMore wins by defuse →
gap +2 to +27 pts · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
defence wins closed by defuse (retake identity)
All 13 dimensions, separated or not
DimensionJDGSample EDGSampleGapEstimate range
Opening kills concentrated 33%34 maps 37%22 maps -4 -11 to +3 pts no separation
More wins by defuse 42%161 defence round wins 28%132 defence round wins +14 +2 to +27 pts
Higher headshot % 30%30 maps 29%18 maps +1 -1 to +3 pts no separation
More assists per 100 kills 38.734 maps 44.522 maps -5.8 -12.2 to +0.7 no separation
Kills concentrated 20.234 maps 20.322 maps -0.1 -0.8 to +0.5 no separation
Top fragger takes more 23%34 maps 24%22 maps -1 -3 to +2 pts no separation
Players keep one role 80%34 maps 75%22 maps +5 -6 to +16 no separation
Players keep one agent 52%34 maps 58%22 maps -7 -19 to +6 no separation
Repeats its role mix 47%34 maps 41%22 maps +6 -15 to +27 no separation
Uses unusual role mixes 18%34 maps 73%22 maps -55 -76 to -33
More distinct comps 8.834 maps 9.022 maps -0.2 -3.7 to +3.3 no separation
More role mixes 3.034 maps 4.022 maps -1.0 — no separation
Larger agent pool 16.434 maps 15.322 maps +1.1 -2.6 to +4.9 no separation

Results by game state

13 conditions · compared with the 16 Champions teams
won the first pistol (R1) Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 69% across 233 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Does the first pistol decide their map?
When they do 57% 21 maps
When they don't 23% 13 maps
Difference +34 pts estimate range -0 to +58 pts field 19 pts
What that means
Does it change their result? The +34 pts gap sits inside an estimate range of -0 to +58 pts: real or noise, this sample cannot say. Is it a read on them? No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 69% with this condition.
won the second pistol (R13) Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 74% across 210 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Does the second pistol decide their map? whole field does this
When they do 63% 16 maps
When they don't 28% 18 maps
True of the field, not a read on them. They restart the map at the half. Bank utility for R13 specifically and treat 12->13 as its own prep item, not as 'round 13'.
Difference +34 pts estimate range +2 to +59 pts field 28 pts
What that means
Does it change their result? Yes, +34 pts (+2 to +59 pts). Is it a read on them? No. The field lift is 28 pts and theirs sits +7 against it, so this is the game speaking about every team at once.
won BOTH pistols Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 78% across 129 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. When they take both pistols, do they close it out?
When they do 57% 14 maps
When they don't 35% 20 maps
Difference +22 pts estimate range -11 to +50 pts field 26 pts
What that means
Does it change their result? The +22 pts gap sits inside an estimate range of -11 to +50 pts: real or noise, this sample cannot say. Is it a read on them? No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 78% with this condition.
won NEITHER pistol Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 36% across 101 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Can they win a map after losing both pistols? whole field does this
When they do 1 of 11 maps
When they don't 61% 23 maps
True of the field, not a read on them. This is their resilience floor — how often they still win after losing both openers. A high number here means pistol prep alone will not beat them.
Difference -52 pts estimate range -70 to -17 pts field -33 pts
What that means
Does it change their result? The -52 pts gap sits inside an estimate range of -70 to -17 pts: real or noise, this sample cannot say. Is it a read on them? No. The field lift is -33 pts and theirs sits -19 against it, so this is the game speaking about every team at once.
led at half-time Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 84% across 209 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Do they hold a half-time lead? whole field does this
When they do 85% 13 maps
When they don't 19% 21 maps
True of the field, not a read on them. They convert leads. The prep target is the FIRST half, not the comeback; a 6-6 half is already a win for you.
Difference +66 pts estimate range +32 to +81 pts field 48 pts
What that means
Does it change their result? Yes, +66 pts (+32 to +81 pts). Is it a read on them? No. The field lift is 48 pts and theirs sits +18 against it, so this is the game speaking about every team at once.
reached half-time tied 6-6 Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 58% across 59 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Who wins the coin-flip maps? sample too thin
When they do 1 of 2 maps
When they don't 44% 32 maps
Difference +6 pts estimate range -38 to +50 pts field -3 pts
What that means
Does it change their result? The +6 pts gap sits inside an estimate range of -38 to +50 pts: real or noise, this sample cannot say. Is it a read on them? Not answerable yet: one of the two arms is 1 of 2 maps, too thin to carry a verdict.
trailed at half-time Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 28% across 147 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Can they come back from a half-time deficit? whole field does this
When they do 16% 19 maps
When they don't 80% 15 maps
True of the field, not a read on them. Their comeback rate. If it is low, a first-half lead is close to match point; if high, do not relax a 8-4.
Difference -64 pts estimate range -81 to -31 pts field -50 pts
What that means
Does it change their result? Yes, -64 pts (-81 to -31 pts). Is it a read on them? No. The field lift is -50 pts and theirs sits -14 against it, so this is the game speaking about every team at once.
playing their OWN map pick Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 63% across 175 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Is their own pick actually their advantage?
When they do 33% 15 maps
When they don't 53% 19 maps
Difference -20 pts estimate range -46 to +13 pts field 5 pts
What that means
Does it change their result? The -20 pts gap sits inside an estimate range of -46 to +13 pts: real or noise, this sample cannot say. Is it a read on them? No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 63% with this condition.
playing the OPPONENT'S pick Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 59% across 174 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. How do they travel on someone else's pick?
When they do 53% 15 maps
When they don't 37% 19 maps
Difference +16 pts estimate range -16 to +45 pts field -2 pts
What that means
Does it change their result? The +16 pts gap sits inside an estimate range of -16 to +45 pts: real or noise, this sample cannot say. Is it a read on them? No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 59% with this condition.
playing a decider (neither team picked it) Denominator: maps. Both bars are observed frequencies over this team's Stage 2 maps, with no model behind them. The white hairline on each track is the field's rate for this condition, 56% across 66 Champions-team maps. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. How do they handle the map neither side chose?
When they do 2 of 4 maps
When they don't 43% 30 maps
Difference +7 pts estimate range -32 to +45 pts field -5 pts
What that means
Does it change their result? The +7 pts gap sits inside an estimate range of -32 to +45 pts: real or noise, this sample cannot say. Is it a read on them? Not answerable yet: one of the two arms is 2 of 4 maps, too thin to carry a verdict.
won the previous round Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's Stage 2 rounds, with no model behind them. The white hairline on each track is the field's rate for this condition, 64% across 4149 Champions-team rounds. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Do they string rounds together? whole field does this
When they do 58% 317 rounds
When they don't 39% 333 rounds
True of the field, not a read on them. Break the chain: their strongest round is the one after a win, so the highest-value round to spend utility on is the one you are about to lose anyway.
Difference +19 pts estimate range +11 to +26 pts field 22 pts
What that means
Does it change their result? Yes, +19 pts (+11 to +26 pts). Is it a read on them? No. The field lift is 22 pts and theirs sits -3 against it, so this is the game speaking about every team at once.
lost the previous round Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's Stage 2 rounds, with no model behind them. The white hairline on each track is the field's rate for this condition, 42% across 3684 Champions-team rounds. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Do they answer a lost round? whole field does this
When they do 39% 333 rounds
When they don't 58% 317 rounds
True of the field, not a read on them. Their reset speed. A low number means a won round is worth more than one round — press immediately.
Difference -19 pts estimate range -26 to -11 pts field -22 pts
What that means
Does it change their result? Yes, -19 pts (-26 to -11 pts). Is it a read on them? No. The field lift is -22 pts and theirs sits +3 against it, so this is the game speaking about every team at once.
have lost 2+ rounds in a row Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's Stage 2 rounds, with no model behind them. The white hairline on each track is the field's rate for this condition, 42% across 2039 Champions-team rounds. The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample. Can they stop a slide? whole field does this
When they do 41% 193 rounds
When they don't 51% 457 rounds
True of the field, not a read on them. The skid round. If it is low, a two-round run is the moment to take risk; if high, they are hardest to close out and you should bank economy rather than force.
Difference -10 pts estimate range -18 to -2 pts field -14 pts
What that means
Does it change their result? Yes, -10 pts (-18 to -2 pts). Is it a read on them? No. The field lift is -14 pts and theirs sits +4 against it, so this is the game speaking about every team at once.

Fingerprint

JDG compared with the 16-team average
Dimmed rows are not reliable for distinguishing teams. Select a stat for its source maps or calculation details.

How rounds end

Fewer wins by defuse More wins by defuse 42% 40% 161 defence round wins

Structure

Counts of distinct comps and agents grow with maps played, so each team's figure is resampled to a common 18-map exposure before comparison. The sample shown is the team's real number of maps.

Fewer wins by defuse ←→ More wins by defuse defence wins closed by defuse (retake identity) 42% 161 defence round wins field 40%
Where this number comes from separates teams style_dimension
SourceMatch records, every map in the archive
Sample161
Separates teams? Yes separates teams; a stable read · measured reliability 0.79
Defined asA team-level style or structure dimension. value_text carries the reliability TIER that governs where it may be rendered: TEAM-SCOPED (comparable team to team), MAP-SCOPED (comparable only within a map; team-level renders greyed), REJECTED (not reproducible at this sample and never rendered as a comparison).
oldest0% – 100% across 34 mapsnewest
DateMapOpponentMap CountOf ValueAgainst this team's own range
2026-08-23 Summit TYLOO L 1 2 1 of 2
2026-08-23 Breeze TYLOO L 3 7 3 of 7
2026-08-23 Split TYLOO L 1 1 1 of 1
2026-08-23 Lotus TYLOO W 1 8 1 of 8
2026-08-21 Split Guangzhou Huadu Bilibili Gaming (Bilibili Gaming) W 3 5 3 of 5
2026-08-21 Lotus Guangzhou Huadu Bilibili Gaming (Bilibili Gaming) W 2 4 2 of 4
2026-08-19 Ascent TYLOO W 3 8 3 of 8
2026-08-19 Summit TYLOO L 0 4 0 of 4
2026-08-19 Breeze TYLOO W 1 3 1 of 3
2026-08-14 Split Nova Esports W 2 6 2 of 6
2026-08-14 Summit Nova Esports W 2 4 2 of 4
2026-08-12 Sunset Trace Esports L 2 4 2 of 4
2026-08-12 Split Trace Esports L 2 5 2 of 5
2026-08-11 Summit EDward Gaming W 4 4 4 of 4
2026-08-11 Breeze EDward Gaming W 4 9 4 of 9
2026-08-10 Sunset All Gamers L 4 8 4 of 8
2026-08-10 Summit All Gamers L 1 5 1 of 5
2026-08-06 Split FunPlus Phoenix W 3 6 3 of 6
2026-08-06 Sunset FunPlus Phoenix W 4 9 4 of 9
2026-08-06 Summit FunPlus Phoenix L 0 0 no data
2026-07-25 Ascent Dragon Ranger Gaming L 1 4 1 of 4
2026-07-25 Breeze Dragon Ranger Gaming W 3 5 3 of 5
2026-07-25 Split Dragon Ranger Gaming L 3 5 3 of 5
2026-07-21 Lotus Trace Esports W 3 5 3 of 5
2026-07-21 Ascent Trace Esports W 2 8 2 of 8
2026-07-19 Haven EDward Gaming L 3 3 3 of 3
2026-07-19 Breeze EDward Gaming L 2 4 2 of 4
2026-07-17 Breeze Nova Esports L 1 4 1 of 4
2026-07-17 Lotus Nova Esports W 1 6 1 of 6
2026-07-17 Split Nova Esports L 0 0 no data
2026-07-15 Ascent FunPlus Phoenix L 2 5 2 of 5
2026-07-15 Breeze FunPlus Phoenix L 2 5 2 of 5
2026-07-10 Sunset TYLOO L 1 2 1 of 2
2026-07-10 Split TYLOO L 1 3 1 of 3
These 34 maps are the whole denominator. The value above is their pooled total: every count in the Count column over every count in the Of column, not the average of the per-map percentages.
JDG one of the other 15 teams estimate range "fld" = 16-team average