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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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JD Gaming

JDG · China · VCT 2026 Stage 2
Team record
6–8
Series
15–19
Maps
48%
Rounds · 726 rounds
51%
Attack · 374 attack rounds
46%
Defense · 352 defense rounds
JD Gaming scouting sections
All opponents 15 teams

How the two are built

Agent roles and six team stats. 6 of the fingerprint's dimensions
same role mix Their most-used lineups have the same numbers of duelists, initiators, controllers and sentinels.
Dimension JDG FUT Gap Reading Sample
More wins by defuse 42% 38% +4 Same 148 defence round wins
Opening kills spread 33% 35% -2 Same 27 maps
Top fragger takes more 23% 23% +0 Same 27 maps
Kills concentrated 20.2 20.1 +0.0 Same 27 maps
Lower headshot % 30% 30% -1 Same 27 maps
More assists per 100 kills 38.7 36.8 +1.9 Same 27 maps
“Not settled” means this sample does not separate the two values. The sample column is the smaller of the two teams' samples, in the unit that dimension counts, because a comparison is only as strong as its thinner side. These dimensions are not all independent: the structure ones restate how rigid a lineup is from different angles and move together, so read them as one family rather than as separate agreements.
How every other team is built against JDG 15 teams

Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.

Team Role mix Same Different Which ones match
100 Thieves same 2 of 6 2 of 6 Top fragger takes more · Kills concentrated
EDward Gaming different 3 of 6 2 of 6 Higher headshot % · Top fragger takes less · Kills spread evenly
FUT Esports same 6 of 6 0 of 6 More wins by defuse · Lower headshot % · More assists per 100 kills · Opening kills spread · Top fragger takes more · Kills concentrated
G2 Esports different 1 of 6 2 of 6 Kills concentrated
Global Esports same 3 of 6 0 of 6 Fewer wins by defuse · Opening kills concentrated · Kills concentrated
Karmine Corp different 3 of 6 0 of 6 Lower headshot % · Opening kills concentrated · Top fragger takes less
LOUD different 3 of 6 0 of 6 Fewer wins by defuse · Fewer assists per 100 kills · Opening kills spread
Nongshim RedForce same 2 of 6 1 of 6 Fewer assists per 100 kills · Kills concentrated
NRG different 3 of 6 2 of 6 More wins by defuse · Opening kills concentrated · Kills concentrated
Paper Rex different 3 of 6 0 of 6 More wins by defuse · Lower headshot % · Kills concentrated
T1 same 3 of 6 2 of 6 Fewer assists per 100 kills · Opening kills spread · Top fragger takes more
Team Liquid same 5 of 6 0 of 6 Higher headshot % · More assists per 100 kills · Opening kills spread · Top fragger takes less · Kills concentrated
Team Vitality same 3 of 6 1 of 6 Fewer assists per 100 kills · Opening kills concentrated · Kills concentrated
TYLOO same 2 of 6 0 of 6 More wins by defuse · Top fragger takes less
Xi Lai Gaming same 3 of 6 1 of 6 More wins by defuse · Lower headshot % · More assists per 100 kills

Pressure points

Differences supported by the teams' full samples.
No differences highlighted at this sample. Across all 13 dimensions the estimate ranges overlap. That is a real finding about a close matchup, not missing data.

JDG vs FUT: no head to head in Stage 2

They have not met inside VCT 2026 Stage 2, the scope every number on this site is drawn from. Any earlier meetings are outside it and are not counted here.
They have not met inside this corpus, and no substitute for that is offered. Compare their team-level dimensions below; no direct-match result is inferred.

One dimension at a time

Compare a stat across all sixteen teams.

Wins opening duels share of opening duels won

Varies more by map than by team.

Karmine Corp 57% 454 opening duels
TYLOO 56% 576 opening duels
Xi Lai Gaming 54% 391 opening duels
100 Thieves 53% 448 opening duels
T1 53% 576 opening duels
Team Vitality 52% 412 opening duels
NRG 52% 451 opening duels
FUT Esports 52% 580 opening duels
LOUD 51% 648 opening duels
Team Liquid 50% 559 opening duels
Global Esports 50% 624 opening duels
G2 Esports 50% 642 opening duels
Paper Rex 50% 415 opening duels
Nongshim RedForce 49% 677 opening duels
EDward Gaming 47% 385 opening duels
JD Gaming 46% 660 opening duels
Bars run from the field low (46.4%) to high (57.3%); rows are ordered by value.