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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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Nongshim RedForce

NS · Pacific · VCT 2026 Stage 2
Team record
7–4
Series
19–13
Maps
54%
Rounds · 677 rounds
54%
Attack · 354 attack rounds
54%
Defense · 323 defense rounds
Nongshim RedForce scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
2–1 Abyss Abyss 2 of 3 maps on it.
In their pool for 4 series. Banned 0 of 7 of their ban turns, first ban 0 of 4, picked 2 of 5 of their pick turns, played 3 of 4 of those series.

Who put it on the table: their own pick 1 of 2 · decider 1 of 1.
Click to slice everything below to Abyss.
BAN0/7 PICK2/5 PLAY3/4
3–3 Ascent Ascent 3 of 6 maps on it.
In their pool for 11 series. Banned 29% of their ban turns, first ban 3 of 11, picked 1 of 5 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 2 of 4 · decider 0 of 1.
Click to slice everything below to Ascent.
BAN4/14 PICK1/5 PLAY6/11
3–1 Breeze Breeze 3 of 4 maps on it.
In their pool for 7 series. Banned 1 of 7 of their ban turns, first ban 0 of 6, picked 4 of 5 of their pick turns, played 4 of 7 of those series.

Who put it on the table: their own pick 3 of 4.
Click to slice everything below to Breeze.
BAN1/7 PICK4/5 PLAY4/7
4–3 Haven Haven 4 of 7 maps on it.
In their pool for 11 series. Banned 6% of their ban turns, first ban 0 of 11, picked 2 of 10 of their pick turns, played 7 of 11 of those series.

Who put it on the table: their own pick 2 of 2 · opponent's pick 1 of 1 · decider 1 of 4.
Click to slice everything below to Haven.
BAN1/16 PICK2/10 PLAY7/11
0–1 Lotus Lotus 0 of 1 maps on it.
In their pool for 11 series. Banned 23% of their ban turns, first ban 3 of 9, picked 0 of 7 of their pick turns, played 1 of 11 of those series.

Who put it on the table: opponent's pick 0 of 1.
Click to slice everything below to Lotus.
BAN3/13 PICK0/7 PLAY1/11
2–2 Split Split 2 of 4 maps on it.
In their pool for 11 series. Banned 27% of their ban turns, first ban 0 of 10, picked 2 of 8 of their pick turns, played 4 of 11 of those series.

Who put it on the table: their own pick 0 of 2 · opponent's pick 2 of 2.
Click to slice everything below to Split.
BAN4/15 PICK2/8 PLAY4/11
1–1 Summit Summit 1 of 2 maps on it.
In their pool for 11 series. Banned 58% of their ban turns, first ban 5 of 10, picked 0 of 4 of their pick turns, played 2 of 11 of those series.

Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Summit.
BAN7/12 PICK0/4 PLAY2/11
4–1 Sunset Sunset 4 of 5 maps on it.
In their pool for 11 series. Banned 11% of their ban turns, first ban 0 of 11, picked 1 of 9 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 1 of 2 · decider 2 of 2.
Click to slice everything below to Sunset.
BAN2/19 PICK1/9 PLAY5/11
banned by NS picked by NS played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Sunset

NS on Sunset. 5 maps · 115 rounds

Record and sides

Maps 4–15 maps
Attack 42%55 rounds
Defense 65%60 rounds
field mean across the 16 Champions teams on Sunset the white bar inside each fill is the estimate range
Estimate and field details
Attack30–55% across 55 attack rounds Defense52–76% across 60 defense rounds

Pistols (10 played)

MeasureValueSample
Pistols won5 of 10pistols
On attack1 of 5attack pistols
On defense4 of 5defense pistols
Won the round after a pistol they won4 of 5pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round. On fewer than 12 pistols these are counts, not percentages.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common role mix among the 16 teams 5 of 5 maps on Sunset
waylay Dambi 5 of 5 maps omen Francis 5 of 5 maps cypher Ivy 5 of 5 maps yoru Rb 5 of 5 maps

Rotating agents: 6 agents used across 5 slots, 4 locked and 2 rotating

sova Xross 3 of 5 maps fade Xross 2 of 5 maps

5 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 19 4 23
Rounds lostAttack 14 15 32
Rounds wonDefense 27 6 6 39
Rounds lostDefense 18 3 21
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 19400 23
Rounds lost Attack 140153 32
Rounds won Defense 27066 39
Rounds lost Defense 18300 21
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
Dambi waylay 5 55 7 8 -1 0.127 0.145
Francis omen 5 55 5 8 -3 0.091 0.145
Ivy cypher 5 55 7 6 +1 0.127 0.109
Rb yoru 5 55 4 5 -1 0.073 0.091
Xross sova 5 55 2 3 -1 0.036 0.055
Attack. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 5 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 5 of 5 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.