playbyplay oracle
2not in the match totals
0timing approximate
2order not certain
0single witness
2marked
0not found
0no video
| Where | Kill | Clock | Video | Marks | Expand |
|---|---|---|---|---|---|
| 100T v C9BreezeR14 | vora100TDEF→vora100Tsame team2v3 | +1:59 | 1:38:03 | ||
| 100T v C9BreezeR14 | Timotino100TDEF→Timotino100Tsame team1v3 | +1:59 | 1:38:03 |
Rows follow the killfeed within each round: the broadcast printed the kills in this order. Two kills too close to time apart keep it and carry an .
Marks less certain · single witness · outside match records · not an ordinary kill · needs a look · checked by a person. Expand any row to read them in full.
29 rounds in this filter were measured less precisely
- Sunset R9: the on-screen scoreboard froze for a moment
- Sunset R14: the exact end of the round is known only to within a few seconds
- Sunset R15: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Sunset R18: kills landed after the round was already decided
- Sunset R20: the exact end of the round is known only to within a few seconds
- Sunset R21: the exact end of the round is known only to within a few seconds
- Sunset R23: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Ascent R1: the exact end of the round is known only to within a few seconds
- Ascent R7: the exact end of the round is known only to within a few seconds
- Ascent R11: the exact end of the round is known only to within a few seconds
- Ascent R15: the exact end of the round is known only to within a few seconds
- Ascent R16: the exact end of the round is known only to within a few seconds
- Ascent R18: the exact end of the round is known only to within a few seconds
- Breeze R11: the exact end of the round is known only to within a few seconds
- Breeze R16: the on-screen scoreboard froze for a moment
- Breeze R17: the on-screen scoreboard froze for a moment
- Split R2: the exact end of the round is known only to within a few seconds
- Split R11: the exact end of the round is known only to within a few seconds
- Split R12: kills landed after the round was already decided
- Split R26: the exact end of the round is known only to within a few seconds
- Breeze R10: the exact end of the round is known only to within a few seconds
- Breeze R16: the exact end of the round is known only to within a few seconds
- Breeze R17: the on-screen scoreboard froze for a moment
- Breeze R20: the exact end of the round is known only to within a few seconds
- Summit R1: the exact end of the round is known only to within a few seconds
- …and 4 more.