playbyplay oracle
0not in the match totals
2timing approximate
15order not certain
15single witness
0marked
0not found
0no video
| Where | Kill | Clock | Video | Marks | Expand |
|---|---|---|---|---|---|
| 100T v SENSunsetR11 | vora100TDEF→johnqtSEN3v4 | +1:14 | 22:23 | ||
| 100T v SENSunsetR19 | bang100TATK→ReduxxSENtraded4v5 | +1:00 | 40:09 | ||
| 100T v SENSunsetR24 | Asuna100TATK→JerrwinSEN3v1 | +1:18 | 51:31 | ||
| 100T v SENAscentR2 | corteziaSENATK→Cryocells100T1st5v5 | +0:11 | 1:04:23 | ||
| 100T v SENAscentR19 | bang100TATK→johnqtSENtraded3v4 | +0:45 | 1:45:25 | ||
| 100T v SENBreezeR3 | Asuna100TATK→ReduxxSEN1v3 | +0:55 | 1:55:37 | ||
| 100T v C9SplitR25 | Cryocells100TDEF→FireBallOpsC94v3 | +0:34 | 56:49 | ||
| 100T v C9BreezeR19 | OXYC9ATK→Cryocells100T3v2 | +0:48 | 1:48:15 | ||
| 100T v C9BreezeR19 | OXYC9ATK→vora100T3v1 | +0:48 | 1:48:15 | ||
| LOUD v 100THavenR1 | DaviHLOUDATK→Cryocells100T3v4 | +0:26 | 42:37 | ||
| LOUD v 100THavenR1 | DaviHLOUDATK→Asuna100Ttraded2v3 | +0:45 | 42:56 | ||
| LOUD v 100THavenR1 | bang100TDEF→DaviHLOUDtraded2v2 | +0:45 | 42:56 | ||
| LOUD v 100THavenR12 | Timotino100TDEF→DaviHLOUD1sttraded5v5 | +0:03 | 1:01:11 | ||
| LOUD v 100THavenR12 | DarkerLOUDATK→Timotino100T4v5 | +0:03 | 1:01:11 | ||
| LOUD v 100THavenR16 | vora100TATK→lukxoLOUDtraded2v4 | +0:48 | 1:10:56 |
Rows follow the killfeed within each round: the broadcast printed the kills in this order. Two kills too close to time apart keep it and carry an .
Marks less certain · single witness · outside match records · not an ordinary kill · needs a look · checked by a person. Expand any row to read them in full.
29 rounds in this filter were measured less precisely
- Sunset R9: the on-screen scoreboard froze for a moment
- Sunset R14: the exact end of the round is known only to within a few seconds
- Sunset R15: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Sunset R18: kills landed after the round was already decided
- Sunset R20: the exact end of the round is known only to within a few seconds
- Sunset R21: the exact end of the round is known only to within a few seconds
- Sunset R23: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Ascent R1: the exact end of the round is known only to within a few seconds
- Ascent R7: the exact end of the round is known only to within a few seconds
- Ascent R11: the exact end of the round is known only to within a few seconds
- Ascent R15: the exact end of the round is known only to within a few seconds
- Ascent R16: the exact end of the round is known only to within a few seconds
- Ascent R18: the exact end of the round is known only to within a few seconds
- Breeze R11: the exact end of the round is known only to within a few seconds
- Breeze R16: the on-screen scoreboard froze for a moment
- Breeze R17: the on-screen scoreboard froze for a moment
- Split R2: the exact end of the round is known only to within a few seconds
- Split R11: the exact end of the round is known only to within a few seconds
- Split R12: kills landed after the round was already decided
- Split R26: the exact end of the round is known only to within a few seconds
- Breeze R10: the exact end of the round is known only to within a few seconds
- Breeze R16: the exact end of the round is known only to within a few seconds
- Breeze R17: the on-screen scoreboard froze for a moment
- Breeze R20: the exact end of the round is known only to within a few seconds
- Summit R1: the exact end of the round is known only to within a few seconds
- …and 4 more.