playbyplay oracle
Filtering
Team: 100T×
Timing source: one_second_fallback×
Order proof: not_separable_by_time×
clear all
0not in the match totals
12timing approximate
12order not certain
2single witness
0marked
0not found
0no video
| Where | Kill | Clock | Video | Marks | Expand |
|---|---|---|---|---|---|
| 100T v SENSunsetR4 | Cryocells100TDEF→ReduxxSENtraded4v5 | +0:21 | 5:03 | ||
| 100T v SENSunsetR4 | JonahPSENATK→Cryocells100T4v4 | +0:21 | 5:03 | ||
| 100T v SENSunsetR14 | Cryocells100TATK→JerrwinSENtraded2v5 | +1:23 | 30:06 | ||
| 100T v SENSunsetR14 | ReduxxSENDEF→Cryocells100T4v2 | +1:23 | 30:06 | ||
| 100T v SENSunsetR24 | Asuna100TATK→JonahPSEN3v2 | +1:18 | 51:31 | ||
| 100T v SENSunsetR24 | Asuna100TATK→JerrwinSEN3v1 | +1:18 | 51:31 | ||
| 100T v SENAscentR6 | Cryocells100TDEF→ReduxxSEN5v4 | +0:10 | 1:12:41 | ||
| 100T v SENAscentR6 | Cryocells100TDEF→corteziaSEN5v3 | +0:10 | 1:12:41 | ||
| 100T v SENAscentR20 | Cryocells100TATK→JonahPSEN2v2 | +1:23 | 1:47:47 | ||
| 100T v SENAscentR20 | Cryocells100TATK→JerrwinSEN2v1 | +1:23 | 1:47:47 | ||
| LOUD v 100THavenR1 | Cryocells100TDEF→tkzinLOUDtraded4v4 | +0:26 | 42:37 | ||
| LOUD v 100THavenR1 | DaviHLOUDATK→Cryocells100T3v4 | +0:26 | 42:37 |
Rows follow the killfeed within each round: the broadcast printed the kills in this order. Two kills too close to time apart keep it and carry an .
Marks less certain · single witness · outside match records · not an ordinary kill · needs a look · checked by a person. Expand any row to read them in full.
29 rounds in this filter were measured less precisely
- Sunset R9: the on-screen scoreboard froze for a moment
- Sunset R14: the exact end of the round is known only to within a few seconds
- Sunset R15: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Sunset R18: kills landed after the round was already decided
- Sunset R20: the exact end of the round is known only to within a few seconds
- Sunset R21: the exact end of the round is known only to within a few seconds
- Sunset R23: the exact end of the round is known only to within a few seconds; the on-screen scoreboard froze for a moment
- Ascent R1: the exact end of the round is known only to within a few seconds
- Ascent R7: the exact end of the round is known only to within a few seconds
- Ascent R11: the exact end of the round is known only to within a few seconds
- Ascent R15: the exact end of the round is known only to within a few seconds
- Ascent R16: the exact end of the round is known only to within a few seconds
- Ascent R18: the exact end of the round is known only to within a few seconds
- Breeze R11: the exact end of the round is known only to within a few seconds
- Breeze R16: the on-screen scoreboard froze for a moment
- Breeze R17: the on-screen scoreboard froze for a moment
- Split R2: the exact end of the round is known only to within a few seconds
- Split R11: the exact end of the round is known only to within a few seconds
- Split R12: kills landed after the round was already decided
- Split R26: the exact end of the round is known only to within a few seconds
- Breeze R10: the exact end of the round is known only to within a few seconds
- Breeze R16: the exact end of the round is known only to within a few seconds
- Breeze R17: the on-screen scoreboard froze for a moment
- Breeze R20: the exact end of the round is known only to within a few seconds
- Summit R1: the exact end of the round is known only to within a few seconds
- …and 4 more.