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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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100 Thieves

100T · Americas · VCT 2026 Stage 2
Team record
7–1
Series
15–6
Maps
57%
Rounds · 449 rounds
55%
Attack · 224 attack rounds
59%
Defense · 225 defense rounds
100 Thieves scouting sections

Map picks and bans

8 series with a recorded veto. Choose a map to filter every section below. All maps
1–0 Abyss Abyss 1 of 1 maps on it.
In their pool for 3 series. Banned 2 of 3 of their ban turns, first ban 2 of 3, picked — of their pick turns, played 1 of 3 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Abyss.
BAN2/3 PICK0/0 PLAY1/3
3–0 Ascent Ascent 3 of 3 maps on it.
In their pool for 8 series. Banned 0 of 10 of their ban turns, first ban 0 of 7, picked 2 of 7 of their pick turns, played 3 of 8 of those series.

Who put it on the table: their own pick 2 of 2 · opponent's pick 1 of 1.
Click to slice everything below to Ascent.
BAN0/10 PICK2/7 PLAY3/8
2–1 Breeze Breeze 2 of 3 maps on it.
In their pool for 5 series. Banned 0 of 5 of their ban turns, first ban 0 of 4, picked 2 of 4 of their pick turns, played 3 of 5 of those series.

Who put it on the table: their own pick 1 of 2 · decider 1 of 1.
Click to slice everything below to Breeze.
BAN0/5 PICK2/4 PLAY3/5
3–0 Haven Haven 3 of 3 maps on it.
In their pool for 8 series. Banned 8% of their ban turns, first ban 0 of 7, picked 1 of 7 of their pick turns, played 3 of 8 of those series.

Who put it on the table: their own pick 1 of 1 · decider 2 of 2.
Click to slice everything below to Haven.
BAN1/12 PICK1/7 PLAY3/8
1–0 Lotus Lotus 1 of 1 maps on it.
In their pool for 8 series. Banned 7 of 9 of their ban turns, first ban 6 of 8, picked — of their pick turns, played 1 of 8 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Lotus.
BAN7/9 PICK0/0 PLAY1/8
1–2 Split Split 1 of 3 maps on it.
In their pool for 8 series. Banned 0 of 9 of their ban turns, first ban 0 of 6, picked 1 of 4 of their pick turns, played 3 of 8 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 2.
Click to slice everything below to Split.
BAN0/9 PICK1/4 PLAY3/8
2–1 Summit Summit 2 of 3 maps on it.
In their pool for 8 series. Banned 29% of their ban turns, first ban 0 of 8, picked 1 of 8 of their pick turns, played 3 of 8 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 1 of 2.
Click to slice everything below to Summit.
BAN4/14 PICK1/8 PLAY3/8
2–2 Sunset Sunset 2 of 4 maps on it.
In their pool for 8 series. Banned 2 of 11 of their ban turns, first ban 0 of 8, picked 2 of 8 of their pick turns, played 4 of 8 of those series.

Who put it on the table: their own pick 1 of 2 · opponent's pick 1 of 2.
Click to slice everything below to Sunset.
BAN2/11 PICK2/8 PLAY4/8
banned by 100T picked by 100T played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

All maps

All maps in the corpus. 21 maps · 449 rounds

Record and sides

Maps 15–621 maps
Attack 55%224 rounds
Defense 59%225 rounds
field mean across the 16 Champions teams the white bar inside each fill is the estimate range
Estimate and field details
Attack48–61% across 224 attack rounds Defense53–65% across 225 defense rounds

Pistols (42 played)

MeasureValueSample
Pistols won57%42 pistols
On attack48%21 attack pistols
On defense67%21 defense pistols
Won the round after a pistol they won83%23 pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common role mix among the 16 teams 17 of 21 maps across their maps
phoenix Asuna 20 of 21 maps neon Timotino 17 of 21 maps

Rotating agents: 11 agents used across 5 slots, 2 locked and 9 rotating

cypher Cryocells 16 of 21 maps omen bang 14 of 21 maps sova vora 12 of 21 maps fade vora 8 of 21 maps harbor bang 7 of 21 maps viper Cryocells 4 of 21 maps jett Timotino 4 of 21 maps chamber Cryocells 2 of 21 maps skye vora 1 of 21 maps

21 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 93 30 123
Rounds lostAttack 53 47 101
Rounds wonDefense 80 39 133
Rounds lostDefense 76 16 92
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 933000 123
Rounds lost Attack 530471 101
Rounds won Defense 8003914 133
Rounds lost Defense 761600 92
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
Asuna phoenix 21 224 26 23 +3 0.116 0.103
bang omen 21 224 14 5 +9 0.062 0.022
Cryocells cypher 21 224 22 20 +2 0.098 0.089
Timotino neon 21 224 46 45 +1 0.205 0.201
vora sova 21 224 8 14 -6 0.036 0.062
Attack. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 14 maps round data available: 7 maps

From the broadcast

Kill-level round data, separate from the match records above. open in the kill index →

Round data available for 7 of 21 maps

Round data is available; these stats are not displayed here yet.

What arrivesNeedsState
First-kill rate, conversion and resilience per sidekill events + round boundariesdata ready
Trade latency, how fast a death is answeredkill events with verified orderdata ready
Man-count win probability and advantage conversionkill events across the pooled corpusdata ready
Tempo strip, time to first contact per roundround boundaries (barrier drop)data ready
Round recreations, playableboth, plus a clean cross-check against the match recordscross-check not run
“Data ready” means verified events exist for these 7 maps.

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