playbyplay
Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
Primary navigation

EDward Gaming

EDG · China · VCT 2026 Stage 2
Team record
5–4
Series
12–10
Maps
52%
Rounds · 468 rounds
50%
Attack · 225 attack rounds
54%
Defense · 243 defense rounds
EDward Gaming scouting sections
All opponents 15 teams

How the two are built

Agent roles and six team stats. 6 of the fingerprint's dimensions
different role mix Their most-used lineups have different numbers of duelists, initiators, controllers or sentinels.
Dimension EDG FUT Gap Reading Sample
Fewer wins by defuse 28% 38% -10 Not settled 132 defence round wins
Opening kills concentrated 37% 35% +2 Same 22 maps
Top fragger takes more 24% 23% +1 Same 22 maps
Kills concentrated 20.3 20.1 +0.2 Same 22 maps
Lower headshot % 29% 30% -2 Not settled 18 maps
More assists per 100 kills 44.5 36.8 +7.6 Different 22 maps
“Not settled” means this sample does not separate the two values. The sample column is the smaller of the two teams' samples, in the unit that dimension counts, because a comparison is only as strong as its thinner side. These dimensions are not all independent: the structure ones restate how rigid a lineup is from different angles and move together, so read them as one family rather than as separate agreements.
How every other team is built against EDG 15 teams

Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.

Team Role mix Same Different Which ones match
100 Thieves different 4 of 6 1 of 6 Fewer wins by defuse · Opening kills spread · Top fragger takes more · Kills concentrated
FUT Esports different 3 of 6 1 of 6 Opening kills concentrated · Top fragger takes more · Kills concentrated
G2 Esports different 0 of 6 4 of 6 —
Global Esports different 2 of 6 2 of 6 Higher headshot % · Kills concentrated
JD Gaming different 3 of 6 2 of 6 Lower headshot % · Top fragger takes more · Kills concentrated
Karmine Corp different 2 of 6 2 of 6 Top fragger takes more · Kills spread evenly
LOUD different 4 of 6 2 of 6 Higher headshot % · Opening kills concentrated · Top fragger takes less · Kills spread evenly
Nongshim RedForce different 0 of 6 2 of 6 —
NRG same 1 of 6 2 of 6 Kills concentrated
Paper Rex different 0 of 6 3 of 6 —
T1 different 2 of 6 2 of 6 Fewer wins by defuse · Opening kills concentrated
Team Liquid different 4 of 6 1 of 6 Fewer wins by defuse · Lower headshot % · Opening kills concentrated · Top fragger takes less
Team Vitality different 1 of 6 3 of 6 Kills concentrated
TYLOO different 3 of 6 2 of 6 Opening kills spread · Top fragger takes less · Kills spread evenly
Xi Lai Gaming different 0 of 6 3 of 6 —

Pressure points

Differences supported by the teams' full samples.
Uses unusual role mixes structure +43 pts
EDG 73% 22 maps FUT 30% 27 maps
← Uses the usual role mixUses unusual role mixes →
gap +22 to +64 · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
share of maps using a different role mix from the most common one on that map among the 16 teams
Players change roles structure -13 pts
EDG 75% 22 maps FUT 88% 27 maps
← Players change rolesPlayers keep one role →
gap -22 to -5 · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
mean share of a player's maps spent on their main class
More assists per 100 kills texture +7.6
EDG 44.5 22 maps FUT 36.8 27 maps
← Fewer assists per 100 killsMore assists per 100 kills →
gap +1.2 to +14.1 · bar length is each team's position on that axis against the sixteen-team field; the hairline is the field mean
assists per 100 kills (utility-dense play)
Bars show each team from the field low to high; the hairline marks the sixteen-team field mean.
Estimate ranges
Uses unusual role mixesgap +22 to +64Players change rolesgap -22 to -5More assists per 100 killsgap +1.2 to +14.1

EDG vs FUT: no head to head in Stage 2

They have not met inside VCT 2026 Stage 2, the scope every number on this site is drawn from. Any earlier meetings are outside it and are not counted here.

They have met outside this corpus

Shown for context only. These results are not in VCT 2026 Stage 2 and no number on this site counts them: not the ladder above, not the dimensions below, not the team's record.

W 2–1 EDG vs FUT 2026-06-13 · Valorant Masters London 2026 · Playoffs · Upper Quarterfinals · Bo3 Match page ↗
They have not met inside this corpus, and no substitute for that is offered. Compare their team-level dimensions below; no direct-match result is inferred.

One dimension at a time

Compare a stat across all sixteen teams.

Higher headshot % team headshot %

Separates teams; a stable read.

TYLOO 31% 27 maps
Xi Lai Gaming 31% 19 maps
Paper Rex 30% 18 maps
FUT Esports 30% 27 maps
Karmine Corp 30% 21 maps
JD Gaming 30% 30 maps
Team Liquid 30% 27 maps
EDward Gaming 29% 18 maps
Global Esports 28% 29 maps
LOUD 28% 31 maps
Nongshim RedForce 27% 32 maps
NRG 26% 22 maps
100 Thieves 26% 21 maps
Team Vitality 26% 19 maps
T1 26% 27 maps
G2 Esports 25% 30 maps
Bars run from the field low (24.9%) to high (31.1%); rows are ordered by value.