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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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FUT Esports

FUT · EMEA · VCT 2026 Stage 2
Team record
7–4
Series
15–12
Maps
50%
Rounds · 580 rounds
51%
Attack · 278 attack rounds
49%
Defense · 302 defense rounds
FUT Esports scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
— Abyss Abyss In their pool but never played in this corpus.
In their pool for 4 series. Banned 4 of 4 of their ban turns, first ban 4 of 4, picked — of their pick turns, played 0 of 4 of those series.

Click to slice everything below to Abyss.
BAN4/4 PICK0/0 PLAY0/4
3–2 Ascent Ascent 3 of 5 maps on it.
In their pool for 11 series. Banned 17% of their ban turns, first ban 0 of 11, picked 3 of 11 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 1 of 3 · decider 2 of 2.
Click to slice everything below to Ascent.
BAN3/18 PICK3/11 PLAY5/11
— Breeze Breeze In their pool but never played in this corpus.
In their pool for 7 series. Banned 7 of 8 of their ban turns, first ban 6 of 7, picked 0 of 1 of their pick turns, played 0 of 7 of those series.

Click to slice everything below to Breeze.
BAN7/8 PICK0/1 PLAY0/7
4–1 Haven Haven 4 of 5 maps on it.
In their pool for 11 series. Banned 0 of 5 of their ban turns, first ban 0 of 5, picked 5 of 5 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 4 of 5.
Click to slice everything below to Haven.
BAN0/5 PICK5/5 PLAY5/11
1–5 Lotus Lotus 1 of 6 maps on it.
In their pool for 11 series. Banned 13% of their ban turns, first ban 0 of 11, picked 1 of 7 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 5.
Click to slice everything below to Lotus.
BAN2/15 PICK1/7 PLAY6/11
3–3 Split Split 3 of 6 maps on it.
In their pool for 11 series. Banned 0% of their ban turns, first ban 0 of 9, picked 1 of 5 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 2 of 4 · decider 0 of 1.
Click to slice everything below to Split.
BAN0/12 PICK1/5 PLAY6/11
1–1 Summit Summit 1 of 2 maps on it.
In their pool for 11 series. Banned 3 of 11 of their ban turns, first ban 1 of 9, picked 0 of 8 of their pick turns, played 2 of 11 of those series.

Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Summit.
BAN3/11 PICK0/8 PLAY2/11
3–0 Sunset Sunset 3 of 3 maps on it.
In their pool for 11 series. Banned 13% of their ban turns, first ban 0 of 11, picked 2 of 10 of their pick turns, played 3 of 11 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 1 of 1 · decider 1 of 1.
Click to slice everything below to Sunset.
BAN2/15 PICK2/10 PLAY3/11
banned by FUT picked by FUT played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Ascent

FUT on Ascent. 5 maps · 97 rounds

Record and sides

Maps 3–25 maps
Attack 55%58 rounds
Defense 62%39 rounds
field mean across the 16 Champions teams on Ascent the white bar inside each fill is the estimate range
Estimate and field details
Attack42–67% across 58 attack rounds Defense46–75% across 39 defense rounds

Pistols (10 played)

MeasureValueSample
Pistols won8 of 10pistols
On attack5 of 5attack pistols
On defense3 of 5defense pistols
Won the round after a pistol they won7 of 8pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round. On fewer than 12 pistols these are counts, not percentages.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common role mix among the 16 teams 5 of 5 maps on Ascent
sova KROSTALY 5 of 5 maps phoenix xeus 5 of 5 maps omen sociablEE 5 of 5 maps cypher yetujey 4 of 5 maps

Rotating agents: 7 agents used across 5 slots, 4 locked and 3 rotating

jett s0pp 3 of 5 maps neon s0pp 2 of 5 maps chamber xeus 1 of 5 maps

5 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 25 7 32
Rounds lostAttack 22 26
Rounds wonDefense 18 6 24
Rounds lostDefense 14 15
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 25700 32
Rounds lost Attack 22031 26
Rounds won Defense 18060 24
Rounds lost Defense 14100 15
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
KROSTALY sova 5 97 4 4 +0 0.041 0.041
s0pp jett 5 97 24 12 +12 0.247 0.124
sociablEE omen 5 97 7 13 -6 0.072 0.134
xeus phoenix 5 97 8 11 -3 0.082 0.113
yetujey cypher 5 97 7 6 +1 0.072 0.062
Both sides. FK−FD stays beside its FK and FD counts. Rows start by maps played.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 5 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 5 of 5 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.