All opponents 15 teams
How every other team is built against KC 15 teams
Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.
| Team | Role mix | Same | Different | Which ones match |
|---|---|---|---|---|
| 100 Thieves | different | 1 of 6 | 4 of 6 | Top fragger takes more |
| EDward Gaming | different | 2 of 6 | 2 of 6 | Top fragger takes less · Kills concentrated |
| FUT Esports | different | 3 of 6 | 1 of 6 | Lower headshot % · Fewer assists per 100 kills · Top fragger takes more |
| G2 Esports | same | 2 of 6 | 3 of 6 | Fewer wins by defuse · Opening kills concentrated |
| Global Esports | different | 2 of 6 | 0 of 6 | Fewer assists per 100 kills · Opening kills spread |
| JD Gaming | different | 3 of 6 | 0 of 6 | Higher headshot % · Opening kills spread · Top fragger takes more |
| LOUD | different | 3 of 6 | 2 of 6 | More wins by defuse · Opening kills spread · Kills spread evenly |
| Nongshim RedForce | different | 1 of 6 | 3 of 6 | Opening kills concentrated |
| NRG | different | 1 of 6 | 2 of 6 | Opening kills spread |
| Paper Rex | different | 3 of 6 | 0 of 6 | Lower headshot % · Fewer assists per 100 kills · Opening kills concentrated |
| T1 | different | 1 of 6 | 4 of 6 | Top fragger takes more |
| Team Liquid | different | 2 of 6 | 1 of 6 | Higher headshot % · Top fragger takes less |
| Team Vitality | different | 2 of 6 | 2 of 6 | More wins by defuse · Opening kills concentrated |
| TYLOO | different | 3 of 6 | 2 of 6 | Lower headshot % · Top fragger takes less · Kills spread evenly |
| Xi Lai Gaming | different | 2 of 6 | 2 of 6 | Lower headshot % · Opening kills concentrated |
One dimension at a time
Compare a stat across all sixteen teams.
Wins attack rounds
Wins defence rounds
Wins rounds
Attack-sided
Wins opening duels
Opening kills concentrated
Wins pistols
More wins by elimination
More wins by detonation
More wins by defuse
More wins on the clock
More losses to detonation
Converts more plants
Wins more retakes
Higher after a win
Higher after 2+ losses
Higher KAST
Higher damage per round
Higher headshot %
More assists per 100 kills
Kills concentrated
Top fragger takes more
Players keep one role
Players keep one agent
Repeats its role mix
Uses unusual role mixes
More distinct comps
More role mixes
Larger agent pool
Higher after 2+ losses P(win round | lost 2+ in a row)
This dimension does not separate teams. A team's position here moves between samples, so the order below is not a standing. It is shown because a flat dimension is a finding, and dimmed everywhere else on the site for the same reason.
Karmine Corp
54%
84 rounds after 2+ losses
Team Vitality
49%
85 rounds after 2+ losses
Global Esports
49%
138 rounds after 2+ losses
T1
45%
142 rounds after 2+ losses
Nongshim RedForce
45%
154 rounds after 2+ losses
Paper Rex
45%
87 rounds after 2+ losses
TYLOO
44%
140 rounds after 2+ losses
LOUD
42%
147 rounds after 2+ losses
JD Gaming
41%
193 rounds after 2+ losses
FUT Esports
40%
154 rounds after 2+ losses
100 Thieves
40%
93 rounds after 2+ losses
Xi Lai Gaming
39%
123 rounds after 2+ losses
EDward Gaming
39%
111 rounds after 2+ losses
Team Liquid
38%
137 rounds after 2+ losses
G2 Esports
37%
147 rounds after 2+ losses
NRG
37%
104 rounds after 2+ losses
Bars run from the field low (36.5%) to high (53.6%); rows are ordered by value.