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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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LOUD

LOUD · Americas · VCT 2026 Stage 2
Team record
7–4
Series
18–13
Maps
54%
Rounds · 651 rounds
56%
Attack · 366 attack rounds
50%
Defense · 285 defense rounds
LOUD scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
3–0 Abyss Abyss 3 of 3 maps on it.
In their pool for 6 series. Banned 1 of 7 of their ban turns, first ban 0 of 5, picked 0 of 3 of their pick turns, played 3 of 6 of those series.

Who put it on the table: opponent's pick 3 of 3.
Click to slice everything below to Abyss.
BAN1/7 PICK0/3 PLAY3/6
0–2 Ascent Ascent 0 of 2 maps on it.
In their pool for 11 series. Banned 19% of their ban turns, first ban 1 of 10, picked 1 of 10 of their pick turns, played 2 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 0 of 1.
Click to slice everything below to Ascent.
BAN3/16 PICK1/10 PLAY2/11
1–1 Breeze Breeze 1 of 2 maps on it.
In their pool for 5 series. Banned 2 of 6 of their ban turns, first ban 0 of 4, picked 1 of 4 of their pick turns, played 2 of 5 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 0 of 1.
Click to slice everything below to Breeze.
BAN2/6 PICK1/4 PLAY2/5
1–4 Haven Haven 1 of 5 maps on it.
In their pool for 11 series. Banned 14% of their ban turns, first ban 0 of 10, picked 1 of 11 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 3 · decider 0 of 1.
Click to slice everything below to Haven.
BAN2/14 PICK1/11 PLAY5/11
3–3 Lotus Lotus 3 of 6 maps on it.
In their pool for 11 series. Banned 8% of their ban turns, first ban 0 of 9, picked 1 of 7 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 2 of 3 · decider 1 of 2.
Click to slice everything below to Lotus.
BAN1/12 PICK1/7 PLAY6/11
1–0 Split Split 1 of 1 maps on it.
In their pool for 11 series. Banned 9 of 9 of their ban turns, first ban 9 of 9, picked — of their pick turns, played 1 of 11 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Split.
BAN9/9 PICK0/0 PLAY1/11
4–2 Summit Summit 4 of 6 maps on it.
In their pool for 11 series. Banned 1 of 11 of their ban turns, first ban 0 of 8, picked 4 of 9 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 3 of 4 · opponent's pick 0 of 1 · decider 1 of 1.
Click to slice everything below to Summit.
BAN1/11 PICK4/9 PLAY6/11
5–1 Sunset Sunset 5 of 6 maps on it.
In their pool for 11 series. Banned 0 of 11 of their ban turns, first ban 0 of 9, picked 5 of 8 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 4 of 5 · decider 1 of 1.
Click to slice everything below to Sunset.
BAN0/11 PICK5/8 PLAY6/11
banned by LOUD picked by LOUD played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Sunset

LOUD on Sunset. 6 maps · 134 rounds

Record and sides

Maps 5–16 maps
Attack 61%74 rounds
Defense 55%60 rounds
field mean across the 16 Champions teams on Sunset the white bar inside each fill is the estimate range
Estimate and field details
Attack49–71% across 74 attack rounds Defense42–67% across 60 defense rounds

Pistols (12 played)

MeasureValueSample
Pistols won50%12 pistols
On attack2 of 6attack pistols
On defense4 of 6defense pistols
Won the round after a pistol they won4 of 6pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round.

Composition: lock-in and flex

1-1-1-2 duelist · initiator · controller · sentinel double-sentinel most common among the 16 teams: 2-1-1-1 6 of 6 maps on Sunset
omen Darker 6 of 6 maps sova DaviH 6 of 6 maps chamber lukxo 6 of 6 maps sage erde 6 of 6 maps neon tkzin 6 of 6 maps

The same five agents in all 6 maps of this slice. On a sample this small that is a description, not a tendency.

6 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 35 10 45
Rounds lostAttack 19 10 29
Rounds wonDefense 20 12 33
Rounds lostDefense 21 6 27
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 351000 45
Rounds lost Attack 190100 29
Rounds won Defense 200121 33
Rounds lost Defense 21600 27
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
Darker omen 6 60 5 0 +5 0.083 0.000
DaviH sova 6 60 4 2 +2 0.067 0.033
erde sage 6 60 2 2 +0 0.033 0.033
lukxo chamber 6 60 14 7 +7 0.233 0.117
tkzin neon 6 60 11 13 -2 0.183 0.217
Defense. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 3 maps round data available: 3 maps

From the broadcast

Kill-level round data, separate from the match records above. open in the kill index →

Round data available for 3 of 6 maps

Round data is available; these stats are not displayed here yet.

What arrivesNeedsState
First-kill rate, conversion and resilience per sidekill events + round boundariesdata ready
Trade latency, how fast a death is answeredkill events with verified orderdata ready
Man-count win probability and advantage conversionkill events across the pooled corpusdata ready
Tempo strip, time to first contact per roundround boundaries (barrier drop)data ready
Round recreations, playableboth, plus a clean cross-check against the match recordscross-check not run
“Data ready” means verified events exist for these 3 maps.

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