Team highlights
Compared with the 16 Champions teamsFewer role mixes
different combinations of duelist, initiator, controller and sentinel counts, adjusted to the same number of maps
2.0
32 maps
field 3.7
Opening kills spread
% of team first-kills taken by its top entry
26%
32 maps
field 32%
Repeats its role mix
share of maps using their most common role mix: the number of duelists, initiators, controllers and sentinels
69%
32 maps
field 51%
Collision card
GE
H2H · 11 maps
PRX
H2H · 2 maps
T1
H2H · 2 maps
100T
none in Stage 2
EDG
none in Stage 2
FUT
none in Stage 2
G2
none in Stage 2
JDG
none in Stage 2
KC
none in Stage 2
LOUD
none in Stage 2
NRG
none in Stage 2
TYL
none in Stage 2
TL
none in Stage 2
VIT
none in Stage 2
XLG
none in Stage 2
Pick an opponent above.
Compare their stats with NS.
Results by game state
13 conditions · compared with the 16 Champions teams
won the first pistol (R1)
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
69% across 233 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Does the first pistol decide their map?
When they do
67%
18 maps
When they don't
50%
14 maps
Difference +17 pts
estimate range -16 to +46 pts
field 19 pts
What that means
Does it change their result?
The +17 pts gap sits inside an estimate range of -16 to +46 pts: real or noise, this sample cannot say.
Is it a read on them?
No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 69% with this condition.
won the second pistol (R13)
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
74% across 210 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Does the second pistol decide their map?
When they do
58%
19 maps
When they don't
62%
13 maps
Difference -4 pts
estimate range -34 to +28 pts
field 28 pts
What that means
Does it change their result?
The -4 pts gap sits inside an estimate range of -34 to +28 pts: real or noise, this sample cannot say.
Is it a read on them?
No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 74% with this condition.
won BOTH pistols
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
78% across 129 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
When they take both pistols, do they close it out?
When they do
6 of 10
maps
When they don't
59%
22 maps
Difference +1 pts
estimate range -33 to +32 pts
field 26 pts
What that means
Does it change their result?
The +1 pts gap sits inside an estimate range of -33 to +32 pts: real or noise, this sample cannot say.
Is it a read on them?
Not answerable yet: one of the two arms is 6 of 10 maps, too thin to carry a verdict.
won NEITHER pistol
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
36% across 101 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Can they win a map after losing both pistols?
When they do
2 of 5
maps
When they don't
63%
27 maps
Difference -23 pts
estimate range -55 to +18 pts
field -33 pts
What that means
Does it change their result?
The -23 pts gap sits inside an estimate range of -55 to +18 pts: real or noise, this sample cannot say.
Is it a read on them?
Not answerable yet: one of the two arms is 2 of 5 maps, too thin to carry a verdict.
led at half-time
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
84% across 209 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Do they hold a half-time lead?
whole field does this
When they do
94%
16 maps
When they don't
25%
16 maps
True of the field, not a read on them. They convert leads. The prep target is the FIRST half, not the comeback; a 6-6 half is already a win for you.
Difference +69 pts
estimate range +36 to +84 pts
field 48 pts
What that means
Does it change their result?
Yes, +69 pts (+36 to +84 pts).
Is it a read on them?
No. The field lift is 48 pts and theirs sits +21 against it, so this is the game speaking about every team at once.
reached half-time tied 6-6
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
58% across 59 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Who wins the coin-flip maps?
whole field does this
When they do
1 of 5
maps
When they don't
67%
27 maps
True of the field, not a read on them. Coin-flip halves are where their second-half adjustment shows. Have a half-time change ready that does not depend on which side you start.
Difference -47 pts
estimate range -69 to -0 pts
field -3 pts
What that means
Does it change their result?
The -47 pts gap sits inside an estimate range of -69 to -0 pts: real or noise, this sample cannot say.
Is it a read on them?
No. The field lift is -3 pts and theirs sits -43 against it, so this is the game speaking about every team at once.
trailed at half-time
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
28% across 147 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Can they come back from a half-time deficit?
whole field does this
When they do
3 of 11
maps
When they don't
76%
21 maps
True of the field, not a read on them. Their comeback rate. If it is low, a first-half lead is close to match point; if high, do not relax a 8-4.
Difference -49 pts
estimate range -71 to -13 pts
field -50 pts
What that means
Does it change their result?
The -49 pts gap sits inside an estimate range of -71 to -13 pts: real or noise, this sample cannot say.
Is it a read on them?
No. The field lift is -50 pts and theirs sits +2 against it, so this is the game speaking about every team at once.
playing their OWN map pick
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
63% across 175 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Is their own pick actually their advantage?
When they do
67%
12 maps
When they don't
55%
20 maps
Difference +12 pts
estimate range -22 to +40 pts
field 5 pts
What that means
Does it change their result?
The +12 pts gap sits inside an estimate range of -22 to +40 pts: real or noise, this sample cannot say.
Is it a read on them?
No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 63% with this condition.
playing the OPPONENT'S pick
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
59% across 174 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
How do they travel on someone else's pick?
When they do
58%
12 maps
When they don't
60%
20 maps
Difference -2 pts
estimate range -34 to +29 pts
field -2 pts
What that means
Does it change their result?
The -2 pts gap sits inside an estimate range of -34 to +29 pts: real or noise, this sample cannot say.
Is it a read on them?
No. Their rate with the condition is within noise of their rate without it. For scale, the field averages 59% with this condition.
playing a decider (neither team picked it)
Denominator: maps. Both bars are observed frequencies over this team's
Stage 2 maps, with no model behind them.
The white hairline on each track is the field's rate for this condition,
56% across 66 Champions-team maps.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
How do they handle the map neither side chose?
When they do
4 of 8
maps
When they don't
63%
24 maps
Difference -12 pts
estimate range -45 to +22 pts
field -5 pts
What that means
Does it change their result?
The -12 pts gap sits inside an estimate range of -45 to +22 pts: real or noise, this sample cannot say.
Is it a read on them?
Not answerable yet: one of the two arms is 4 of 8 maps, too thin to carry a verdict.
won the previous round
Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's
Stage 2 rounds, with no model behind them.
The white hairline on each track is the field's rate for this condition,
64% across 4149 Champions-team rounds.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Do they string rounds together?
whole field does this
When they do
64%
326 rounds
When they don't
42%
279 rounds
True of the field, not a read on them. Break the chain: their strongest round is the one after a win, so the highest-value round to spend utility on is the one you are about to lose anyway.
Difference +22 pts
estimate range +14 to +29 pts
field 22 pts
What that means
Does it change their result?
Yes, +22 pts (+14 to +29 pts).
Is it a read on them?
No. The field lift is 22 pts and theirs sits -0 against it, so this is the game speaking about every team at once.
lost the previous round
Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's
Stage 2 rounds, with no model behind them.
The white hairline on each track is the field's rate for this condition,
42% across 3684 Champions-team rounds.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Do they answer a lost round?
whole field does this
When they do
42%
279 rounds
When they don't
64%
326 rounds
True of the field, not a read on them. Their reset speed. A low number means a won round is worth more than one round — press immediately.
Difference -22 pts
estimate range -29 to -14 pts
field -22 pts
What that means
Does it change their result?
Yes, -22 pts (-29 to -14 pts).
Is it a read on them?
No. The field lift is -22 pts and theirs sits +0 against it, so this is the game speaking about every team at once.
have lost 2+ rounds in a row
Denominator: non-pistol regulation rounds. Both bars are observed frequencies over this team's
Stage 2 rounds, with no model behind them.
The white hairline on each track is the field's rate for this condition,
42% across 2039 Champions-team rounds.
The pale band inside each bar is that rate's estimate range: where the true rate most likely sits, given this sample.
Can they stop a slide?
whole field does this
When they do
45%
154 rounds
When they don't
57%
451 rounds
True of the field, not a read on them. The skid round. If it is low, a two-round run is the moment to take risk; if high, they are hardest to close out and you should bank economy rather than force.
Difference -12 pts
estimate range -21 to -3 pts
field -14 pts
What that means
Does it change their result?
Yes, -12 pts (-21 to -3 pts).
Is it a read on them?
No. The field lift is -14 pts and theirs sits +2 against it, so this is the game speaking about every team at once.
Fingerprint
NS compared with the 16-team averageSides
Loses attack rounds Wins attack rounds 54% 54% 354 attack rounds Loses defence rounds Wins defence rounds 54% 53% 323 defence rounds Loses rounds Wins rounds 54% 53% 677 rounds Defence-sided Attack-sided 0.0 pp 1.0 pp 677 roundsOpeners
Loses opening duels Wins opening duels 49% 51% 677 opening duels Opening kills spread Opening kills concentrated 26% 32% 32 maps Loses pistols Wins pistols 58% 53% 64 pistolsHow rounds end
Fewer wins by elimination More wins by elimination 68% 68% 367 round wins Fewer wins by detonation More wins by detonation 25% 19% 192 attack round wins Fewer wins by defuse More wins by defuse 35% 40% 175 defence round wins Fewer wins on the clock More wins on the clock 6% 6% 175 defence round wins Fewer losses to detonation More losses to detonation 12% 20% 148 defence round losses Converts fewer plants Converts more plants 41% 35% 116 planted rounds Wins fewer retakes Wins more retakes 78% 69% 78 retakesMomentum
Lower after a win Higher after a win 64% 63% 326 rounds after a win Lower after 2+ losses Higher after 2+ losses 45% 43% 154 rounds after 2+ lossesTexture
Lower KAST Higher KAST 72% 72% 32 maps Lower damage per round Higher damage per round 133 133 32 maps Lower headshot % Higher headshot % 27% 28% 32 maps Fewer assists per 100 kills More assists per 100 kills 40.5 39.6 32 maps Kills spread evenly Kills concentrated 20.1 20.1 32 maps Top fragger takes less Top fragger takes more 21% 23% 32 mapsStructure
Players change roles Players keep one role 75% 81% 32 maps Players change agents Players keep one agent 57% 56% 32 maps Changes its role mix Repeats its role mix 69% 51% 32 maps Uses the usual role mix Uses unusual role mixes 19% 43% 32 maps Fewer distinct comps More distinct comps 10.5 9.3 32 maps Fewer role mixes More role mixes 2.0 3.7 32 maps Smaller agent pool Larger agent pool 14.4 15.2 32 mapsCounts of distinct comps and agents grow with maps played, so each team's figure is resampled to a common 18-map exposure before comparison. The sample shown is the team's real number of maps.
Lower headshot % ←→ Higher headshot %
team headshot %
27%
32 maps
field 28%
Where this number comes from separates teams style_dimension
SourceMatch records, every map in the archive
Sample32
Separates teams?
Yes
separates teams; a stable read · measured reliability 0.91
Defined asA team-level style or structure dimension. value_text carries the reliability TIER that governs where it may be rendered: TEAM-SCOPED (comparable team to team), MAP-SCOPED (comparable only within a map; team-level renders greyed), REJECTED (not reproducible at this sample and never rendered as a comparison).
oldest20% – 36% across 32 mapsnewest
| Date | Map | Opponent | Map | Value | Against this team's own range |
|---|---|---|---|---|---|
| 2026-09-06 | Haven | Global Esports | L | 28% | |
| 2026-09-06 | Lotus | Global Esports | L | 25% | |
| 2026-09-06 | Abyss | Global Esports | L | 29% | |
| 2026-09-06 | Split | Global Esports | W | 28% | |
| 2026-09-06 | Sunset | Global Esports | W | 33% | |
| 2026-09-04 | Abyss | Global Esports | W | 28% | |
| 2026-09-04 | Ascent | Global Esports | L | 26% | |
| 2026-09-04 | Haven | Global Esports | W | 31% | |
| 2026-08-27 | Sunset | Gen.G | W | 27% | |
| 2026-08-27 | Summit | Gen.G | L | 29% | |
| 2026-08-27 | Ascent | Gen.G | W | 24% | |
| 2026-08-26 | Split | Paper Rex | W | 24% | |
| 2026-08-26 | Abyss | Paper Rex | W | 30% | |
| 2026-08-21 | Haven | T1 | W | 29% | |
| 2026-08-21 | Ascent | T1 | W | 29% | |
| 2026-08-16 | Breeze | Team Secret | W | 34% | |
| 2026-08-16 | Summit | Team Secret | W | 28% | |
| 2026-08-09 | Haven | Rex Regum Qeon | L | 25% | |
| 2026-08-09 | Sunset | Rex Regum Qeon | W | 28% | |
| 2026-08-09 | Breeze | Rex Regum Qeon | L | 29% | |
| 2026-08-02 | Haven | ZETA DIVISION | W | 23% | |
| 2026-08-02 | Breeze | ZETA DIVISION | W | 24% | |
| 2026-08-02 | Sunset | ZETA DIVISION | L | 30% | |
| 2026-07-25 | Breeze | Global Esports | W | 21% | |
| 2026-07-25 | Sunset | Global Esports | W | 22% | |
| 2026-07-25 | Ascent | Global Esports | L | 36% | |
| 2026-07-19 | Haven | Gen.G | L | 30% | |
| 2026-07-19 | Ascent | Gen.G | W | 20% | |
| 2026-07-19 | Split | Gen.G | L | 32% | |
| 2026-07-17 | Ascent | FULL SENSE | L | 24% | |
| 2026-07-17 | Split | FULL SENSE | L | 20% | |
| 2026-07-17 | Haven | FULL SENSE | W | 24% | |
| These 32 maps are every map the value above is measured across. It is a per-map average, so each row carries equal weight regardless of how many rounds that map ran. | |||||
NS
one of the other 15 teams
estimate range
"fld" = 16-team average