Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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NRG

NRG · Americas · VCT 2026 Stage 2
Team record
6–2
Series
14–8
Maps
54%
Rounds · 454 rounds
60%
Attack · 197 attack rounds
49%
Defense · 257 defense rounds
NRG scouting sections
All opponents 15 teams
How every other team is built against NRG 15 teams

Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.

Team Role mix Same Different Which ones match
100 Thieves different 2 of 6 1 of 6 Higher headshot % · Kills spread evenly
EDward Gaming same 1 of 6 2 of 6 Kills spread evenly
FUT Esports different 3 of 6 2 of 6 More wins by defuse · Opening kills spread · Kills spread evenly
G2 Esports different 3 of 6 2 of 6 Opening kills concentrated · Top fragger takes more · Kills concentrated
Global Esports different 4 of 6 1 of 6 Fewer wins by defuse · Opening kills concentrated · Top fragger takes less · Kills spread evenly
JD Gaming different 3 of 6 2 of 6 Fewer wins by defuse · Opening kills spread · Kills spread evenly
Karmine Corp different 1 of 6 2 of 6 Opening kills concentrated
LOUD different 2 of 6 2 of 6 Fewer wins by defuse · Opening kills spread
Nongshim RedForce different 4 of 6 1 of 6 More wins by defuse · Lower headshot % · Top fragger takes less · Kills concentrated
Paper Rex different 3 of 6 2 of 6 Fewer wins by defuse · Top fragger takes less · Kills concentrated
T1 different 3 of 6 2 of 6 Higher headshot % · Opening kills spread · Top fragger takes less
Team Liquid different 2 of 6 3 of 6 Opening kills spread · Kills concentrated
Team Vitality different 4 of 6 1 of 6 Higher headshot % · Opening kills concentrated · Top fragger takes less · Kills spread evenly
TYLOO different 1 of 6 3 of 6 Fewer wins by defuse
Xi Lai Gaming different 3 of 6 3 of 6 More wins by defuse · Opening kills concentrated · Top fragger takes less

One dimension at a time

Compare a stat across all sixteen teams.

Higher after 2+ losses P(win round | lost 2+ in a row)

This dimension does not separate teams. A team's position here moves between samples, so the order below is not a standing. It is shown because a flat dimension is a finding, and dimmed everywhere else on the site for the same reason.

Karmine Corp 54% 84 rounds after 2+ losses
Team Vitality 49% 85 rounds after 2+ losses
Global Esports 49% 138 rounds after 2+ losses
T1 45% 142 rounds after 2+ losses
Nongshim RedForce 45% 154 rounds after 2+ losses
Paper Rex 45% 87 rounds after 2+ losses
TYLOO 44% 140 rounds after 2+ losses
LOUD 42% 147 rounds after 2+ losses
JD Gaming 41% 193 rounds after 2+ losses
FUT Esports 40% 154 rounds after 2+ losses
100 Thieves 40% 93 rounds after 2+ losses
Xi Lai Gaming 39% 123 rounds after 2+ losses
EDward Gaming 39% 111 rounds after 2+ losses
Team Liquid 38% 137 rounds after 2+ losses
G2 Esports 37% 147 rounds after 2+ losses
NRG 37% 104 rounds after 2+ losses
Bars run from the field low (36.5%) to high (53.6%); rows are ordered by value.