Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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T1

T1 · Pacific · VCT 2026 Stage 2
Team record
8–4
Series
18–10
Maps
53%
Rounds · 595 rounds
55%
Attack · 297 attack rounds
51%
Defense · 298 defense rounds
T1 scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
1–0 Abyss Abyss 1 of 1 maps on it.
In their pool for 4 series. Banned 0 of 3 of their ban turns, first ban 0 of 2, picked 0 of 2 of their pick turns, played 1 of 4 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Abyss.
BAN0/3 PICK0/2 PLAY1/4
2–4 Ascent Ascent 2 of 6 maps on it.
In their pool for 11 series. Banned 21% of their ban turns, first ban 1 of 11, picked 3 of 8 of their pick turns, played 5 of 11 of those series.

Who put it on the table: their own pick 1 of 3 · opponent's pick 1 of 2.
Click to slice everything below to Ascent.
BAN3/14 PICK3/8 PLAY5/11
3–0 Breeze Breeze 3 of 3 maps on it.
In their pool for 7 series. Banned 0 of 10 of their ban turns, first ban 0 of 6, picked 2 of 6 of their pick turns, played 3 of 7 of those series.

Who put it on the table: their own pick 2 of 2 · decider 1 of 1.
Click to slice everything below to Breeze.
BAN0/10 PICK2/6 PLAY3/7
4–3 Haven Haven 4 of 7 maps on it.
In their pool for 11 series. Banned 0 of 10 of their ban turns, first ban 0 of 9, picked 3 of 7 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 1 of 3 · opponent's pick 2 of 3.
Click to slice everything below to Haven.
BAN0/10 PICK3/7 PLAY6/11
6–0 Lotus Lotus 6 of 6 maps on it.
In their pool for 11 series. Banned 17% of their ban turns, first ban 0 of 10, picked 4 of 7 of their pick turns, played 6 of 11 of those series.

Who put it on the table: their own pick 4 of 4 · opponent's pick 2 of 2.
Click to slice everything below to Lotus.
BAN2/12 PICK4/7 PLAY6/11
1–2 Split Split 1 of 3 maps on it.
In their pool for 11 series. Banned 36% of their ban turns, first ban 3 of 11, picked 0 of 6 of their pick turns, played 3 of 11 of those series.

Who put it on the table: opponent's pick 1 of 3.
Click to slice everything below to Split.
BAN5/14 PICK0/6 PLAY3/11
— Summit Summit In their pool but never played in this corpus.
In their pool for 11 series. Banned 67% of their ban turns, first ban 7 of 11, picked 0 of 4 of their pick turns, played 0 of 11 of those series.

Click to slice everything below to Summit.
BAN10/15 PICK0/4 PLAY0/11
1–1 Sunset Sunset 1 of 2 maps on it.
In their pool for 11 series. Banned 6% of their ban turns, first ban 0 of 11, picked 0 of 11 of their pick turns, played 1 of 11 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Sunset.
BAN1/18 PICK0/11 PLAY1/11
banned by T1 picked by T1 played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

All maps

All maps in the corpus. 28 maps · 595 rounds

Record and sides

Maps 18–1028 maps
Attack 55%297 rounds
Defense 51%298 rounds
field mean across the 16 Champions teams the white bar inside each fill is the estimate range
Estimate and field details
Attack50–61% across 297 attack rounds Defense46–57% across 298 defense rounds

Pistols (56 played)

MeasureValueSample
Pistols won55%56 pistols
On attack61%28 attack pistols
On defense50%28 defense pistols
Won the round after a pistol they won94%31 pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common role mix among the 16 teams 11 of 28 maps across their maps
omen stax 25 of 28 maps

Rotating agents: 17 agents used across 5 slots, 1 locked and 16 rotating

sova iZu 19 of 28 maps neon BuZz 17 of 28 maps yoru Meteor 12 of 28 maps chamber Meteor 11 of 28 maps viper Munchkin 9 of 28 maps cypher Munchkin 9 of 28 maps jett Meteor 8 of 28 maps fade iZu 7 of 28 maps phoenix BuZz 5 of 28 maps raze BuZz 4 of 28 maps kayo Munchkin 4 of 28 maps harbor stax 3 of 28 maps vyse Munchkin 3 of 28 maps skye iZu 2 of 28 maps brimstone Munchkin 1 of 28 maps waylay BuZz 1 of 28 maps

28 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 135 29 164
Rounds lostAttack 63 65 133
Rounds wonDefense 92 50 153
Rounds lostDefense 116 29 145
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 1352900 164
Rounds lost Attack 630655 133
Rounds won Defense 9205011 153
Rounds lost Defense 1162900 145
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
BuZz neon 28 297 29 33 -4 0.098 0.111
iZu sova 28 297 17 31 -14 0.057 0.104
Meteor yoru 28 297 52 34 +18 0.175 0.114
Munchkin viper 28 297 22 27 -5 0.074 0.091
stax omen 18 172 9 10 -1 0.052 0.058
DH omen 10 125 10 11 -1 0.080 0.088
Attack. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 28 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 28 of 28 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.