EMEA · 27 maps · 559 rounds · 11 series · data through 2026-08-30
7–4Series
17–10Maps
48%Attack · 279 attack rounds
61%Defense · 280 defense rounds
What separates them
Top fragger takes more — 24% vs field 23% 27 maps % of team kills taken by its top fragger
Players keep one role — 91% vs field 81% 27 maps mean share of a player's maps spent on their main class
Players keep one agent — 68% vs field 56% 27 maps mean share of a player's maps spent on their main agent
Results by game state
Condition
With
n
Without
n
Field
won the first pistol (R1)
59%
17
7 of 10
10
69%
won the second pistol (R13)
67%
12
60%
15
74%
won BOTH pistols
7 of 10
10
59%
17
78%
won NEITHER pistol
6 of 8
8
58%
19
36%
led at half-time
87%
15
33%
12
84%
reached half-time tied 6-6
1 of 4
4
70%
23
58%
trailed at half-time
3 of 8
8
74%
19
28%
playing their OWN map pick
69%
13
57%
14
63%
playing the OPPONENT'S pick
58%
12
67%
15
59%
playing a decider (neither team picked it)
1 of 2
2
64%
25
56%
won the previous round
69%
268
36%
233
64%
lost the previous round
36%
233
69%
268
42%
have lost 2+ rounds in a row
38%
137
60%
364
42%
Break the chain: their strongest round is the one after a win, so the highest-value round to spend utility on is the one you are about to lose anyway.
Their reset speed. A low number means a won round is worth more than one round — press immediately.
Map pool
Map
Banned
Picked
Played
W–L
Abyss
1 of 4
1 of 2
1 of 6
1–0
Ascent
2 of 15
1 of 10
4 of 11
3–1
Breeze
1 of 5
2 of 3
2 of 5
2–0
Haven
4 of 17
0 of 9
3 of 11
1–2
Lotus
2 of 12
2 of 9
8 of 11
5–3
Split
1 of 13
3 of 9
4 of 11
3–1
Summit
0 of 10
4 of 9
4 of 11
2–2
Sunset
8 of 11
0 of 3
1 of 11
0–1
Banned and picked are counts of this team's ban and
pick turns with the map still on the board. Played is a count of the series where
the map was in the pool. A map outside their pool shows no counts, because there
was never a turn to act on it.