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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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Team Liquid

TL · EMEA · VCT 2026 Stage 2
Team record
7–4
Series
17–10
Maps
54%
Rounds · 559 rounds
48%
Attack · 279 attack rounds
61%
Defense · 280 defense rounds
Team Liquid scouting sections

Map picks and bans

11 series with a recorded veto. Choose a map to filter every section below. All maps
1–0 Abyss Abyss 1 of 1 maps on it.
In their pool for 6 series. Banned 1 of 4 of their ban turns, first ban 1 of 4, picked 1 of 2 of their pick turns, played 1 of 6 of those series.

Who put it on the table: their own pick 1 of 1.
Click to slice everything below to Abyss.
BAN1/4 PICK1/2 PLAY1/6
3–1 Ascent Ascent 3 of 4 maps on it.
In their pool for 11 series. Banned 13% of their ban turns, first ban 0 of 9, picked 1 of 10 of their pick turns, played 4 of 11 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 2 of 2 · decider 1 of 1.
Click to slice everything below to Ascent.
BAN2/15 PICK1/10 PLAY4/11
2–0 Breeze Breeze 2 of 2 maps on it.
In their pool for 5 series. Banned 1 of 5 of their ban turns, first ban 1 of 4, picked 2 of 3 of their pick turns, played 2 of 5 of those series.

Who put it on the table: their own pick 2 of 2.
Click to slice everything below to Breeze.
BAN1/5 PICK2/3 PLAY2/5
1–2 Haven Haven 1 of 3 maps on it.
In their pool for 11 series. Banned 24% of their ban turns, first ban 1 of 10, picked 0 of 9 of their pick turns, played 3 of 11 of those series.

Who put it on the table: opponent's pick 1 of 2 · decider 0 of 1.
Click to slice everything below to Haven.
BAN4/17 PICK0/9 PLAY3/11
5–3 Lotus Lotus 5 of 8 maps on it.
In their pool for 11 series. Banned 17% of their ban turns, first ban 0 of 10, picked 2 of 9 of their pick turns, played 8 of 11 of those series.

Who put it on the table: their own pick 2 of 2 · opponent's pick 3 of 6.
Click to slice everything below to Lotus.
BAN2/12 PICK2/9 PLAY8/11
3–1 Split Split 3 of 4 maps on it.
In their pool for 11 series. Banned 8% of their ban turns, first ban 0 of 9, picked 3 of 9 of their pick turns, played 4 of 11 of those series.

Who put it on the table: their own pick 2 of 3 · opponent's pick 1 of 1.
Click to slice everything below to Split.
BAN1/13 PICK3/9 PLAY4/11
2–2 Summit Summit 2 of 4 maps on it.
In their pool for 11 series. Banned 0 of 10 of their ban turns, first ban 0 of 9, picked 4 of 9 of their pick turns, played 4 of 11 of those series.

Who put it on the table: their own pick 2 of 4.
Click to slice everything below to Summit.
BAN0/10 PICK4/9 PLAY4/11
0–1 Sunset Sunset 0 of 1 maps on it.
In their pool for 11 series. Banned 8 of 11 of their ban turns, first ban 7 of 10, picked 0 of 3 of their pick turns, played 1 of 11 of those series.

Who put it on the table: opponent's pick 0 of 1.
Click to slice everything below to Sunset.
BAN8/11 PICK0/3 PLAY1/11
banned by TL picked by TL played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Split

TL on Split. 4 maps · 71 rounds

Record and sides

Maps 3–14 maps
Attack 65%34 rounds
Defense 62%37 rounds
field mean across the 15 Champions teams on Split the white bar inside each fill is the estimate range
Estimate and field details
Attack48–78% across 34 attack rounds Defense46–76% across 37 defense rounds

Pistols (8 played)

MeasureValueSample
Pistols won7 of 8pistols
On attack4 of 4attack pistols
On defense3 of 4defense pistols
Won the round after a pistol they won7 of 7pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round. On fewer than 12 pistols these are counts, not percentages.

Composition: lock-in and flex

2-1-2-0 duelist · initiator · controller · sentinel double-duelistdouble-controllerno-sentinel most common role mix among the 16 teams 4 of 4 maps on Split
raze kamo 4 of 4 maps jett purp0 4 of 4 maps viper nAts 4 of 4 maps

Rotating agents: 7 agents used across 5 slots, 3 locked and 4 rotating

skye trexx 3 of 4 maps omen Kicks 3 of 4 maps astra trexx 1 of 4 maps fade trexx 1 of 4 maps

4 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 16 6 22
Rounds lostAttack 9 2 12
Rounds wonDefense 13 8 23
Rounds lostDefense 12 2 14
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 16600 22
Rounds lost Attack 9021 12
Rounds won Defense 13082 23
Rounds lost Defense 12200 14
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
kamo raze 4 34 6 8 -2 0.176 0.235
Kicks omen 4 34 0 2 -2 0.000 0.059
purp0 jett 4 34 7 3 +4 0.206 0.088
trexx skye 4 34 1 0 +1 0.029 0.000
nAts viper 3 22 3 1 +2 0.136 0.045
LohaN viper 1 12 1 2 -1 0.083 0.167
Attack. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 4 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 4 of 4 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.