EMEA · 19 maps · 414 rounds · 7 series · data through 2026-08-23
4–3Series
10–9Maps
57%Attack · 209 attack rounds
49%Defense · 205 defense rounds
What separates them
More wins by defuse — 52% vs field 40% 101 defence round wins defence wins closed by defuse (retake identity)
Lower headshot % — 26% vs field 28% 19 maps team headshot %
More role mixes — 4.9 vs field 3.7 19 maps different combinations of duelist, initiator, controller and sentinel counts, adjusted to the same number of maps
Results by game state
Condition
With
n
Without
n
Field
won the first pistol (R1)
54%
13
3 of 6
6
69%
won the second pistol (R13)
7 of 10
10
3 of 9
9
74%
won BOTH pistols
4 of 5
5
43%
14
78%
won NEITHER pistol
0 of 1
1
56%
18
36%
led at half-time
8 of 10
10
2 of 9
9
84%
reached half-time tied 6-6
2 of 3
3
50%
16
58%
trailed at half-time
0 of 6
6
77%
13
28%
playing their OWN map pick
4 of 7
7
50%
12
63%
playing the OPPONENT'S pick
3 of 7
7
58%
12
59%
playing a decider (neither team picked it)
3 of 5
5
50%
14
56%
won the previous round
61%
200
44%
168
64%
lost the previous round
44%
168
61%
200
42%
have lost 2+ rounds in a row
49%
85
54%
283
42%
Map pool
Map
Banned
Picked
Played
W–L
Abyss
0 of 2
1 of 1
2 of 2
1–1
Ascent
2 of 13
1 of 7
2 of 7
1–1
Breeze
0 of 4
1 of 2
1 of 5
1–0
Haven
0 of 6
1 of 4
4 of 7
1–3
Lotus
1 of 8
1 of 5
2 of 7
1–1
Split
1 of 10
2 of 6
5 of 7
3–2
Summit
5 of 7
0 of 1
1 of 7
1–0
Sunset
5 of 10
0 of 4
2 of 7
1–1
Banned and picked are counts of this team's ban and
pick turns with the map still on the board. Played is a count of the series where
the map was in the pool. A map outside their pool shows no counts, because there
was never a turn to act on it.