China · 30 maps · 643 rounds · 12 series · data through 2026-08-23
9–3Series
21–9Maps
57%Attack · 325 attack rounds
54%Defense · 318 defense rounds
What separates them
Opening kills concentrated — 39% vs field 32% 30 maps % of team first-kills taken by its top entry
Higher headshot % — 31% vs field 28% 27 maps team headshot %
Top fragger takes more — 24% vs field 23% 30 maps % of team kills taken by its top fragger
Results by game state
Condition
With
n
Without
n
Field
won the first pistol (R1)
83%
18
50%
12
69%
won the second pistol (R13)
88%
16
50%
14
74%
won BOTH pistols
10 of 10
10
55%
20
78%
won NEITHER pistol
2 of 6
6
79%
24
36%
led at half-time
88%
17
46%
13
84%
reached half-time tied 6-6
1 of 3
3
74%
27
58%
trailed at half-time
5 of 10
10
80%
20
28%
playing their OWN map pick
71%
14
69%
16
63%
playing the OPPONENT'S pick
69%
13
71%
17
59%
playing a decider (neither team picked it)
2 of 3
3
70%
27
56%
won the previous round
67%
313
42%
254
64%
lost the previous round
42%
254
67%
313
42%
have lost 2+ rounds in a row
44%
140
59%
427
42%
Map pool
Map
Banned
Picked
Played
W–L
Abyss
not in their map pool
Ascent
5 of 17
0 of 10
3 of 12
1–2
Breeze
3 of 11
2 of 4
5 of 12
2–3
Haven
4 of 13
0 of 8
1 of 12
1–0
Lotus
1 of 17
2 of 11
4 of 12
2–2
Split
3 of 14
4 of 10
6 of 12
5–1
Summit
5 of 13
2 of 8
5 of 12
4–1
Sunset
0 of 10
4 of 7
6 of 12
6–0
Banned and picked are counts of this team's ban and
pick turns with the map still on the board. Played is a count of the series where
the map was in the pool. A map outside their pool shows no counts, because there
was never a turn to act on it.