playbyplay
Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
Primary navigation

TYLOO

TYL · China · VCT 2026 Stage 2
Team record
9–3
Series
21–9
Maps
56%
Rounds · 643 rounds
57%
Attack · 325 attack rounds
54%
Defense · 318 defense rounds
TYLOO scouting sections

Map picks and bans

12 series with a recorded veto. Choose a map to filter every section below. All maps
— Abyss Abyss Abyss is in the Champions pool, but no evidence exists for TYL on it inside this corpus, so nothing is counted and nothing is shown as zero. no evidence in this corpus 1–2 Ascent Ascent 1 of 3 maps on it.
In their pool for 12 series. Banned 29% of their ban turns, first ban 2 of 11, picked 0 of 10 of their pick turns, played 25% of those series.

Who put it on the table: opponent's pick 1 of 2 · decider 0 of 1.
Click to slice everything below to Ascent.
BAN5/17 PICK0/10 PLAY3/12
2–3 Breeze Breeze 2 of 5 maps on it.
In their pool for 12 series. Banned 3 of 11 of their ban turns, first ban 2 of 10, picked 2 of 4 of their pick turns, played 42% of those series.

Who put it on the table: their own pick 0 of 2 · opponent's pick 2 of 3.
Click to slice everything below to Breeze.
BAN3/11 PICK2/4 PLAY5/12
1–0 Haven Haven 1 of 1 maps on it.
In their pool for 12 series. Banned 31% of their ban turns, first ban 1 of 9, picked 0 of 8 of their pick turns, played 8% of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Haven.
BAN4/13 PICK0/8 PLAY1/12
2–2 Lotus Lotus 2 of 4 maps on it.
In their pool for 12 series. Banned 6% of their ban turns, first ban 0 of 11, picked 2 of 11 of their pick turns, played 33% of those series.

Who put it on the table: their own pick 1 of 2 · opponent's pick 0 of 1 · decider 1 of 1.
Click to slice everything below to Lotus.
BAN1/17 PICK2/11 PLAY4/12
5–1 Split Split 5 of 6 maps on it.
In their pool for 12 series. Banned 21% of their ban turns, first ban 1 of 10, picked 4 of 10 of their pick turns, played 50% of those series.

Who put it on the table: their own pick 3 of 4 · opponent's pick 1 of 1 · decider 1 of 1.
Click to slice everything below to Split.
BAN3/14 PICK4/10 PLAY6/12
4–1 Summit Summit 4 of 5 maps on it.
In their pool for 12 series. Banned 38% of their ban turns, first ban 5 of 11, picked 2 of 8 of their pick turns, played 42% of those series.

Who put it on the table: their own pick 2 of 2 · opponent's pick 2 of 3.
Click to slice everything below to Summit.
BAN5/13 PICK2/8 PLAY5/12
6–0 Sunset Sunset 6 of 6 maps on it.
In their pool for 12 series. Banned 0 of 10 of their ban turns, first ban 0 of 9, picked 4 of 7 of their pick turns, played 50% of those series.

Who put it on the table: their own pick 4 of 4 · opponent's pick 2 of 2.
Click to slice everything below to Sunset.
BAN0/10 PICK4/7 PLAY6/12
banned by TYL picked by TYL played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

Lotus

TYL on Lotus. 4 maps · 85 rounds

Record and sides

Maps 2–24 maps
Attack 46%41 rounds
Defense 57%44 rounds
field mean across the 16 Champions teams on Lotus the white bar inside each fill is the estimate range
Estimate and field details
Attack32–61% across 41 attack rounds Defense42–70% across 44 defense rounds

Pistols (8 played)

MeasureValueSample
Pistols won4 of 8pistols
On attack2 of 4attack pistols
On defense2 of 4defense pistols
Won the round after a pistol they won4 of 4pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round. On fewer than 12 pistols these are counts, not percentages.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common among the 16 teams: 1-1-2-1 4 of 4 maps on Lotus
raze splash 4 of 4 maps cypher Scales 4 of 4 maps omen slowly 4 of 4 maps waylay Erv 4 of 4 maps fade SiuFatBB 4 of 4 maps

The same five agents in all 4 maps of this slice. On a sample this small that is a description, not a tendency.

4 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 15 4 19
Rounds lostAttack 12 10 22
Rounds wonDefense 16 9 25
Rounds lostDefense 18 19
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 15400 19
Rounds lost Attack 120100 22
Rounds won Defense 16090 25
Rounds lost Defense 18100 19
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
Erv waylay 4 32 6 3 +3 0.188 0.094 1 map without opening data in the records
Scales cypher 4 32 5 5 +0 0.156 0.156 1 map without opening data in the records
SiuFatBB fade 4 32 1 2 -1 0.031 0.062 1 map without opening data in the records
slowly omen 4 32 2 1 +1 0.062 0.031 1 map without opening data in the records
splash raze 4 32 5 2 +3 0.156 0.062 1 map without opening data in the records
Defense. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 4 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 4 of 4 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.