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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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Global Esports

GE · Pacific · VCT 2026 Stage 2
Team record
7–3
Series
19–10
Maps
53%
Rounds · 624 rounds
52%
Attack · 307 attack rounds
55%
Defense · 317 defense rounds
Global Esports scouting sections
All opponents 15 teams
How every other team is built against GE 15 teams

Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.

Team Role mix Same Different Which ones match
100 Thieves same 2 of 6 2 of 6 Top fragger takes less · Kills spread evenly
EDward Gaming different 2 of 6 2 of 6 Lower headshot % · Kills spread evenly
FUT Esports same 4 of 6 1 of 6 More wins by defuse · Fewer assists per 100 kills · Top fragger takes less · Kills concentrated
G2 Esports different 2 of 6 2 of 6 Opening kills concentrated · Kills concentrated
JD Gaming same 3 of 6 0 of 6 More wins by defuse · Opening kills spread · Kills spread evenly
Karmine Corp different 2 of 6 0 of 6 More assists per 100 kills · Opening kills concentrated
LOUD different 3 of 6 1 of 6 Fewer wins by defuse · Higher headshot % · Opening kills spread
Nongshim RedForce same 3 of 6 0 of 6 Higher headshot % · Top fragger takes more · Kills concentrated
NRG different 4 of 6 1 of 6 More wins by defuse · Opening kills spread · Top fragger takes more · Kills concentrated
Paper Rex different 4 of 6 1 of 6 More wins by defuse · Fewer assists per 100 kills · Top fragger takes more · Kills concentrated
T1 same 2 of 6 2 of 6 Opening kills spread · Top fragger takes less
Team Liquid same 3 of 6 0 of 6 Fewer assists per 100 kills · Opening kills spread · Kills concentrated
Team Vitality same 3 of 6 1 of 6 Opening kills concentrated · Top fragger takes more · Kills concentrated
TYLOO same 1 of 6 3 of 6 More wins by defuse
Xi Lai Gaming same 4 of 6 2 of 6 More wins by defuse · Fewer assists per 100 kills · Opening kills concentrated · Top fragger takes more

One dimension at a time

Compare a stat across all sixteen teams.

Higher after a win P(win round | won previous)

This dimension does not separate teams. A team's position here moves between samples, so the order below is not a standing. It is shown because a flat dimension is a finding, and dimmed everywhere else on the site for the same reason.

Team Liquid 69% 268 rounds after a win
100 Thieves 69% 224 rounds after a win
TYLOO 67% 313 rounds after a win
Karmine Corp 66% 230 rounds after a win
EDward Gaming 65% 220 rounds after a win
T1 64% 281 rounds after a win
NRG 64% 212 rounds after a win
Nongshim RedForce 64% 326 rounds after a win
LOUD 63% 306 rounds after a win
Xi Lai Gaming 62% 223 rounds after a win
G2 Esports 62% 298 rounds after a win
FUT Esports 62% 252 rounds after a win
Global Esports 61% 293 rounds after a win
Team Vitality 61% 200 rounds after a win
Paper Rex 60% 186 rounds after a win
JD Gaming 58% 317 rounds after a win
Bars run from the field low (57.7%) to high (69.4%); rows are ordered by value.