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Champions 2026 scoutStage 2 evidence · 16 teams · 133 series · 334 maps · 7138 rounds
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Team Vitality

VIT · EMEA · VCT 2026 Stage 2
Team record
4–3
Series
10–9
Maps
53%
Rounds · 414 rounds
57%
Attack · 209 attack rounds
49%
Defense · 205 defense rounds
Team Vitality scouting sections

Map picks and bans

7 series with a recorded veto. Choose a map to filter every section below. All maps
1–1 Abyss Abyss 1 of 2 maps on it.
In their pool for 2 series. Banned 0 of 2 of their ban turns, first ban 0 of 2, picked 1 of 1 of their pick turns, played 2 of 2 of those series.

Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 1.
Click to slice everything below to Abyss.
BAN0/2 PICK1/1 PLAY2/2
1–1 Ascent Ascent 1 of 2 maps on it.
In their pool for 7 series. Banned 15% of their ban turns, first ban 0 of 7, picked 1 of 7 of their pick turns, played 2 of 7 of those series.

Who put it on the table: their own pick 0 of 1 · decider 1 of 1.
Click to slice everything below to Ascent.
BAN2/13 PICK1/7 PLAY2/7
1–0 Breeze Breeze 1 of 1 maps on it.
In their pool for 5 series. Banned 0 of 4 of their ban turns, first ban 0 of 4, picked 1 of 2 of their pick turns, played 1 of 5 of those series.

Who put it on the table: their own pick 1 of 1.
Click to slice everything below to Breeze.
BAN0/4 PICK1/2 PLAY1/5
1–3 Haven Haven 1 of 4 maps on it.
In their pool for 7 series. Banned 0 of 6 of their ban turns, first ban 0 of 6, picked 1 of 4 of their pick turns, played 4 of 7 of those series.

Who put it on the table: their own pick 1 of 1 · opponent's pick 0 of 3.
Click to slice everything below to Haven.
BAN0/6 PICK1/4 PLAY4/7
1–1 Lotus Lotus 1 of 2 maps on it.
In their pool for 7 series. Banned 1 of 8 of their ban turns, first ban 0 of 5, picked 1 of 5 of their pick turns, played 2 of 7 of those series.

Who put it on the table: their own pick 1 of 1 · decider 0 of 1.
Click to slice everything below to Lotus.
BAN1/8 PICK1/5 PLAY2/7
3–2 Split Split 3 of 5 maps on it.
In their pool for 7 series. Banned 1 of 10 of their ban turns, first ban 0 of 6, picked 2 of 6 of their pick turns, played 5 of 7 of those series.

Who put it on the table: their own pick 1 of 2 · decider 2 of 3.
Click to slice everything below to Split.
BAN1/10 PICK2/6 PLAY5/7
1–0 Summit Summit 1 of 1 maps on it.
In their pool for 7 series. Banned 5 of 7 of their ban turns, first ban 5 of 7, picked 0 of 1 of their pick turns, played 1 of 7 of those series.

Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Summit.
BAN5/7 PICK0/1 PLAY1/7
1–1 Sunset Sunset 1 of 2 maps on it.
In their pool for 7 series. Banned 5 of 10 of their ban turns, first ban 2 of 7, picked 0 of 4 of their pick turns, played 2 of 7 of those series.

Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Sunset.
BAN5/10 PICK0/4 PLAY2/7
banned by VIT picked by VIT played ban and pick shares use this team’s turns while the map was still available no bars means the map was outside their pool, not a 0% choice

All maps

All maps in the corpus. 19 maps · 414 rounds

Record and sides

Maps 10–919 maps
Attack 57%209 rounds
Defense 49%205 rounds
field mean across the 16 Champions teams the white bar inside each fill is the estimate range
Estimate and field details
Attack50–64% across 209 attack rounds Defense42–56% across 205 defense rounds

Pistols (38 played)

MeasureValueSample
Pistols won61%38 pistols
On attack68%19 attack pistols
On defense53%19 defense pistols
Won the round after a pistol they won78%23 pistol wins
One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round.

Composition: lock-in and flex

2-1-1-1 duelist · initiator · controller · sentinel double-duelist most common role mix among the 16 teams 10 of 19 maps across their maps

Rotating agents: 17 agents used across 5 slots, 0 locked and 17 rotating

phoenix Jamppi 14 of 19 maps omen PROFEK 12 of 19 maps sova Sayonara 10 of 19 maps fade Sayonara 9 of 19 maps viper Chronicle 8 of 19 maps neon Derke 7 of 19 maps jett Derke 7 of 19 maps chamber Chronicle 6 of 19 maps vyse Chronicle 6 of 19 maps astra PROFEK 4 of 19 maps harbor PROFEK 3 of 19 maps yoru Jamppi 3 of 19 maps raze Derke 2 of 19 maps cypher Chronicle 1 of 19 maps kayo Jamppi 1 of 19 maps waylay Derke 1 of 19 maps sage Jamppi 1 of 19 maps

19 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.

How rounds end

Rounds wonAttack 96 23 119
Rounds lostAttack 50 33 90
Rounds wonDefense 43 52 101
Rounds lostDefense 75 29 104
Rounds EliminationDetonationDefuseTime Total
Rounds won Attack 962300 119
Rounds lost Attack 500337 90
Rounds won Defense 430526 101
Rounds lost Defense 752900 104
Counts by round-ending reason; totals are rounds.
Elimination Detonation Defuse Time

Compare defense defuse and elimination counts when assessing retake wins against site holds.

Opening duels, per player

PlayerMost-played agent MapsRounds FKFDFK−FD FK/rdFD/rdMarks
Chronicle viper 19 205 30 16 +14 0.146 0.078
Derke neon 19 205 31 25 +6 0.151 0.122
Jamppi phoenix 19 205 22 25 -3 0.107 0.122
PROFEK omen 19 205 13 17 -4 0.063 0.083
Sayonara sova 19 205 18 7 +11 0.088 0.034
Defense. FK−FD stays beside its FK and FD counts. Rows start by maps played. Side splits come from the attack/defense columns of the match records; maps without them are marked.

Data coverage

One map per dot, oldest first.
match records only, 0 maps VOD linked, round data not available yet: 19 maps round data available: 0 maps

From the broadcast

Kill-level round data, separate from the match records above.

No round data in this slice

Broadcast links exist for 19 of 19 maps; none has kill-level tracking in this slice.

What arrivesNeeds
First-kill rate, conversion and resilience per sidekill events + round boundaries
Trade latency — how fast a death is answeredkill events with verified order
Man-count win probability and advantage conversionkill events across the pooled corpus
Tempo strip — time to first contact per roundround boundaries (barrier drop)
Round recreations, playableboth, plus a clean cross-check against the match records
These stats remain absent until the needed round events are available.