All opponents 15 teams
How every other team is built against XLG 15 teams
Role mix = the number of duelists, initiators, controllers and sentinels in a lineup.
| Team | Role mix | Same | Different | Which ones match |
|---|---|---|---|---|
| 100 Thieves | same | 1 of 6 | 3 of 6 | Top fragger takes less |
| EDward Gaming | different | 0 of 6 | 3 of 6 | — |
| FUT Esports | same | 4 of 6 | 1 of 6 | More wins by defuse · Higher headshot % · More assists per 100 kills · Top fragger takes less |
| G2 Esports | different | 2 of 6 | 3 of 6 | Opening kills concentrated · Top fragger takes more |
| Global Esports | same | 4 of 6 | 2 of 6 | Fewer wins by defuse · More assists per 100 kills · Opening kills spread · Top fragger takes less |
| JD Gaming | same | 3 of 6 | 1 of 6 | Fewer wins by defuse · Higher headshot % · Fewer assists per 100 kills |
| Karmine Corp | different | 2 of 6 | 2 of 6 | Higher headshot % · Opening kills spread |
| LOUD | different | 1 of 6 | 3 of 6 | Fewer assists per 100 kills |
| Nongshim RedForce | same | 3 of 6 | 2 of 6 | More wins by defuse · Opening kills concentrated · Top fragger takes more |
| NRG | different | 3 of 6 | 3 of 6 | Fewer wins by defuse · Opening kills spread · Top fragger takes more |
| Paper Rex | different | 5 of 6 | 1 of 6 | Fewer wins by defuse · Higher headshot % · More assists per 100 kills · Opening kills concentrated · Top fragger takes more |
| T1 | same | 2 of 6 | 2 of 6 | More wins by defuse · Top fragger takes less |
| Team Liquid | same | 1 of 6 | 2 of 6 | More assists per 100 kills |
| Team Vitality | same | 3 of 6 | 3 of 6 | Fewer assists per 100 kills · Opening kills spread · Top fragger takes more |
| TYLOO | same | 2 of 6 | 2 of 6 | Fewer wins by defuse · Lower headshot % |
One dimension at a time
Compare a stat across all sixteen teams.
Wins attack rounds
Wins defence rounds
Wins rounds
Attack-sided
Wins opening duels
Opening kills concentrated
Wins pistols
More wins by elimination
More wins by detonation
More wins by defuse
More wins on the clock
More losses to detonation
Converts more plants
Wins more retakes
Higher after a win
Higher after 2+ losses
Higher KAST
Higher damage per round
Higher headshot %
More assists per 100 kills
Kills concentrated
Top fragger takes more
Players keep one role
Players keep one agent
Repeats its role mix
Uses unusual role mixes
More distinct comps
More role mixes
Larger agent pool
Wins rounds round win%
This dimension does not separate teams. A team's position here moves between samples, so the order below is not a standing. It is shown because a flat dimension is a finding, and dimmed everywhere else on the site for the same reason.
Karmine Corp
58%
456 rounds
100 Thieves
57%
449 rounds
TYLOO
56%
643 rounds
Team Liquid
54%
559 rounds
Nongshim RedForce
54%
677 rounds
LOUD
54%
651 rounds
NRG
54%
454 rounds
Global Esports
53%
624 rounds
T1
53%
595 rounds
Team Vitality
53%
414 rounds
EDward Gaming
52%
468 rounds
G2 Esports
52%
642 rounds
Paper Rex
52%
415 rounds
Xi Lai Gaming
50%
498 rounds
FUT Esports
50%
580 rounds
JD Gaming
49%
726 rounds
Bars run from the field low (48.5%) to high (58.3%); rows are ordered by value.