Map picks and bans
7 series with a recorded veto. Choose a map to filter every section below. All maps
1–1
Abyss
Abyss
1 of 2 maps on it.
In their pool for 2 series. Banned 0 of 2 of their ban turns, first ban 0 of 2, picked 1 of 1 of their pick turns, played 2 of 2 of those series.
Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 1.
Click to slice everything below to Abyss. 1–1 Ascent Ascent 1 of 2 maps on it.
In their pool for 7 series. Banned 15% of their ban turns, first ban 0 of 7, picked 1 of 7 of their pick turns, played 2 of 7 of those series.
Who put it on the table: their own pick 0 of 1 · decider 1 of 1.
Click to slice everything below to Ascent. 1–0 Breeze Breeze 1 of 1 maps on it.
In their pool for 5 series. Banned 0 of 4 of their ban turns, first ban 0 of 4, picked 1 of 2 of their pick turns, played 1 of 5 of those series.
Who put it on the table: their own pick 1 of 1.
Click to slice everything below to Breeze. 1–3 Haven Haven 1 of 4 maps on it.
In their pool for 7 series. Banned 0 of 6 of their ban turns, first ban 0 of 6, picked 1 of 4 of their pick turns, played 4 of 7 of those series.
Who put it on the table: their own pick 1 of 1 · opponent's pick 0 of 3.
Click to slice everything below to Haven. 1–1 Lotus Lotus 1 of 2 maps on it.
In their pool for 7 series. Banned 1 of 8 of their ban turns, first ban 0 of 5, picked 1 of 5 of their pick turns, played 2 of 7 of those series.
Who put it on the table: their own pick 1 of 1 · decider 0 of 1.
Click to slice everything below to Lotus. 3–2 Split Split 3 of 5 maps on it.
In their pool for 7 series. Banned 1 of 10 of their ban turns, first ban 0 of 6, picked 2 of 6 of their pick turns, played 5 of 7 of those series.
Who put it on the table: their own pick 1 of 2 · decider 2 of 3.
Click to slice everything below to Split. 1–0 Summit Summit 1 of 1 maps on it.
In their pool for 7 series. Banned 5 of 7 of their ban turns, first ban 5 of 7, picked 0 of 1 of their pick turns, played 1 of 7 of those series.
Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Summit. 1–1 Sunset Sunset 1 of 2 maps on it.
In their pool for 7 series. Banned 5 of 10 of their ban turns, first ban 2 of 7, picked 0 of 4 of their pick turns, played 2 of 7 of those series.
Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Sunset.
In their pool for 2 series. Banned 0 of 2 of their ban turns, first ban 0 of 2, picked 1 of 1 of their pick turns, played 2 of 2 of those series.
Who put it on the table: their own pick 0 of 1 · opponent's pick 1 of 1.
Click to slice everything below to Abyss. 1–1 Ascent Ascent 1 of 2 maps on it.
In their pool for 7 series. Banned 15% of their ban turns, first ban 0 of 7, picked 1 of 7 of their pick turns, played 2 of 7 of those series.
Who put it on the table: their own pick 0 of 1 · decider 1 of 1.
Click to slice everything below to Ascent. 1–0 Breeze Breeze 1 of 1 maps on it.
In their pool for 5 series. Banned 0 of 4 of their ban turns, first ban 0 of 4, picked 1 of 2 of their pick turns, played 1 of 5 of those series.
Who put it on the table: their own pick 1 of 1.
Click to slice everything below to Breeze. 1–3 Haven Haven 1 of 4 maps on it.
In their pool for 7 series. Banned 0 of 6 of their ban turns, first ban 0 of 6, picked 1 of 4 of their pick turns, played 4 of 7 of those series.
Who put it on the table: their own pick 1 of 1 · opponent's pick 0 of 3.
Click to slice everything below to Haven. 1–1 Lotus Lotus 1 of 2 maps on it.
In their pool for 7 series. Banned 1 of 8 of their ban turns, first ban 0 of 5, picked 1 of 5 of their pick turns, played 2 of 7 of those series.
Who put it on the table: their own pick 1 of 1 · decider 0 of 1.
Click to slice everything below to Lotus. 3–2 Split Split 3 of 5 maps on it.
In their pool for 7 series. Banned 1 of 10 of their ban turns, first ban 0 of 6, picked 2 of 6 of their pick turns, played 5 of 7 of those series.
Who put it on the table: their own pick 1 of 2 · decider 2 of 3.
Click to slice everything below to Split. 1–0 Summit Summit 1 of 1 maps on it.
In their pool for 7 series. Banned 5 of 7 of their ban turns, first ban 5 of 7, picked 0 of 1 of their pick turns, played 1 of 7 of those series.
Who put it on the table: opponent's pick 1 of 1.
Click to slice everything below to Summit. 1–1 Sunset Sunset 1 of 2 maps on it.
In their pool for 7 series. Banned 5 of 10 of their ban turns, first ban 2 of 7, picked 0 of 4 of their pick turns, played 2 of 7 of those series.
Who put it on the table: opponent's pick 1 of 2.
Click to slice everything below to Sunset.
banned by VIT
picked by VIT
played
ban and pick shares use this team’s turns while the map was still available
no bars means the map was outside their pool, not a 0% choice
Duels
Abyss
VIT on Abyss. 2 maps · 48 roundsRecord and sides
Maps
1–12 maps
Attack
58%24 rounds
Defense
42%24 rounds
field mean across the 11 Champions teams on Abyss
the white bar inside each fill is the estimate range
Estimate and field details
Attack39–76% across 24 attack rounds
Defense24–61% across 24 defense rounds
Pistols (4 played)
| Measure | Value | Sample |
|---|---|---|
| Pistols won | 4 of 4 | pistols |
| On attack | 2 of 2 | attack pistols |
| On defense | 2 of 2 | defense pistols |
| Won the round after a pistol they won | 3 of 4 | pistol wins |
| One square per pistol, in date order. Underline colour is the side (attack / defense); a white ring means they also won the following round. On fewer than 12 pistols these are counts, not percentages. | ||
Composition: lock-in and flex
2-1-1-1
duelist · initiator · controller · sentinel
double-duelist
most common among the 16 teams: 2-1-2-0
2 of 2 maps on Abyss
sova
Sayonara
2 of 2 maps
vyse
Chronicle
2 of 2 maps
harbor
PROFEK
2 of 2 maps
yoru
Jamppi
2 of 2 maps
Rotating agents: 6 agents used across 5 slots, 4 locked and 2 rotating
waylay
Derke
1 of 2 maps
jett
Derke
1 of 2 maps
2 maps in this slice. Values are appearance counts; “locked” means played in at least 80% of those maps.
How rounds end
| Rounds | Elimination | Detonation | Defuse | Time | Total |
|---|---|---|---|---|---|
| Rounds won Attack | 12 | 2 | 0 | 0 | 14 |
| Rounds lost Attack | 6 | 0 | 2 | 2 | 10 |
| Rounds won Defense | 3 | 0 | 6 | 1 | 10 |
| Rounds lost Defense | 10 | 4 | 0 | 0 | 14 |
| Counts by round-ending reason; totals are rounds. | |||||
Elimination
Detonation
Defuse
Time
Compare defense defuse and elimination counts when assessing retake wins against site holds.
Opening duels, per player
| Player | Most-played agent | Maps | Rounds | FK | FD | FK−FD | FK/rd | FD/rd | Marks |
|---|---|---|---|---|---|---|---|---|---|
| Chronicle | vyse | 2 | 48 | 2 | 2 | +0 | 0.042 | 0.042 | |
| Derke | waylay | 2 | 48 | 6 | 11 | -5 | 0.125 | 0.229 | |
| Jamppi | yoru | 2 | 48 | 6 | 10 | -4 | 0.125 | 0.208 | |
| PROFEK | harbor | 2 | 48 | 4 | 4 | +0 | 0.083 | 0.083 | |
| Sayonara | sova | 2 | 48 | 2 | 0 | +2 | 0.042 | 0.000 | |
| Both sides. FK−FD stays beside its FK and FD counts. Rows start by maps played. | |||||||||
Data coverage
One map per dot, oldest first.
match records only, 0 maps
VOD linked, round data not available yet: 2 maps
round data available: 0 maps
From the broadcast
Kill-level round data, separate from the match records above.No round data in this slice
Broadcast links exist for 2 of 2 maps; none has kill-level tracking in this slice.
| What arrives | Needs |
|---|---|
| First-kill rate, conversion and resilience per side | kill events + round boundaries |
| Trade latency — how fast a death is answered | kill events with verified order |
| Man-count win probability and advantage conversion | kill events across the pooled corpus |
| Tempo strip — time to first contact per round | round boundaries (barrier drop) |
| Round recreations, playable | both, plus a clean cross-check against the match records |
| These stats remain absent until the needed round events are available. | |